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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Bogatyr (Death Knight) G
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            55
Role:               Ambusher
Configuration:      Biped OmniMech
Era/Year:           ilClan / 3152
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         17,405,790 C-Bills
Battle Value:       2,582

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Improved
    Jump Capacity:    210 meters
Armor:                Ferro-Fibrous
Armament:             
    4 Medium Pulse Lasers
    4 Streak SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Watchdog CEWS
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Named for the heroic warriors of Slavic myth and legend who were akin to European
    knight-errants, the Scorpion Empire developed the Bogatyr to give their forces a capable,
    home-grown medium-weight skirmisher and line fighter.
    
    Initially based on samples the clan maintained of the old Clan Fire Mandrill Crimson Langur,
    the design has been further streamlined, with ferro-fibrous armor plating replacing the
    original’s standard armor plate, and an improved sensor system installed that make it a
    more effective heavy reconnaissance machine, even if those systems now make the design more
    difficult to repair in comparison to its predecessor and require components and materials
    that can be difficult to acquire (note: has the Improved Sensors, Improved Communications,
    Protected Actuators, Rugged (1), Difficult to Repair and Non-Standard Parts quirks).

Capabilities:
    Although based on the Crimson Langur, the Bogatyr is not the same OmeniMech. The Clan
    scientists assigned to the project elected to increase the mass of the machine to the upper
    range of a medium-weight BattleMech and decrease the power rating of the fusion core,
    providing less ground speed to the design. This  frees up significant mass for other
    improvements, and grants the design almost as much pod space as the much heavier Timber Wolf
    OmniMech. To make up for the decrease in ground speed, they did choose to provide the unit
    with a MASC system to provide bursts of speed when needed, making it able to reach sprints
    over 100 kph for short periods.
    
    They also provided an armored skin with an effective protection rating greater to that on
    the original design, but with less mass cost due to being ferro-fibrous materials.
    Additionally, a small cockpit was fitted to the machine which retains the Crimsom Langur’s
    full-head ejection system.

Deployment:
    The Bogatyr is slowly being deployed to all front line forces in the Scorpion Empire, with
    several ristars fielding those first off the production lines. A production run each was
    even trialed for by Clan Sea Fox and Clan Hell’s Horses. The latter won their trial,
    renaming the design the Death Knight, and has mostly assigned these OmniMechs to Cavalry
    units and similar formations that prize mobility. The clan has come to appreciate this new
    machine and is considering trialling for the right to manufacture them for themselves.

Variants:
    Created for close assault and ambush tactics, Alternate Configuration G combines a quartet
    of medium pulse lasers with another quartet of Streak-4 racks of short-range missiles, all
    of which are arm-mounted for maximum field of fire. Each pair of missile racks is fed by its
    own dedicated ton of munitions, and thanks to the streak technology, none of the missiles
    are ever wasted. A head-mounted Watchdog electronics system boosts the machine’s sensor
    radius and grants it electronic warfare capability.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  182                     9.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             27       
    Center Torso (rear):                               8       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             18       
    R/L Leg:                           13             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Watchdog CEWS                                             H                 2          1.50             
Improved Jump Jet                                         CT                2          1.00             
3 Improved Jump Jets                                      RT                6          3.00             
3 Improved Jump Jets                                      LT                6          3.00             
MASC                                                      LT                2          2.00             
2 Medium Pulse Lasers                                     RA                2          4.00             
2 Streak SRM 4s                                           RA                2          4.00             
Streak SRM 4 (Ammo 25)                                    RA                1          1.00             
2 Medium Pulse Lasers                                     LA                2          4.00             
2 Streak SRM 4s                                           LA                2          4.00             
Streak SRM 4 (Ammo 25)                                    LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 57
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/14"j
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 2
Armor (A): 6,  Structure (S): 3
Specials: CASE, ECM, JMPS1, LPRB, OMNI, RCN, WAT