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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ostsol OTL-4J
Designer:           clifpaul2
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Star League / 2694
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,768,160 C-Bills
Battle Value:       1,364

Chassis:              Kell/H 
Power Plant:          Vlar 240 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Chilton 460 
    Jump Capacity:    90 meters
Armor:                Valiant Lamellor
Armament:             
    2 Tronel III Large Lasers
    2 Tronel II Medium Lasers
    1 Zippo Flamer
Manufacturer:         Kong Interstellar Corporation, Refit
    Primary Factory:  Connaught (KIC), Various (R)
Communications:       Barret 509p
Targeting & Tracking: TRSS.2L3

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Overview:
    Downgrades the engine to add three jump jets, a flamer, two heat sinks and three and a half
    more tons of armor.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            18                     8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               7       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
Jump Jet                                                  CT                1          1.00             
Jump Jet                                                  RT                1          1.00             
Large Laser                                               RT                2          5.00             
Medium Laser                                              RT                1          1.00             
Jump Jet                                                  LT                1          1.00             
Large Laser                                               LT                2          5.00             
Medium Laser                                              LT                1          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 32
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"/6"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 1
Armor (A): 7,  Structure (S): 5
Specials: ENE