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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Snart SNRT-1
Designer:           user3025
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Primitive)
Technology Rating:  D
Tonnage:            30
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2780
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental (Extinct)
Total Cost:         1,698,840 C-Bills
Battle Value:       464

Chassis:              Primitive
Power Plant:          110 Primitive Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Primitive
Armament:             
    1 LRM 5 (Prototype)
    1 SRM 2 (Prototype)
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    One of the very first BattleMech designs created by the engineers of the Capellan
    Confederation, the Gunfighter was a primitive design, equipped with many prototype
    technologies, as well as some systems soon to become obsolete. It provided the Confederation
    a test bed for developing such machines, but was soon surpassed by more advanced designs.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  3.00                     
Engine:                                110 Primitive Fusion            3.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                       Primitive                  2.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                  105                    10.00                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             16       
    Center Torso (rear):                               4       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 5 (Prototype)                                         RT                1          2.00             
LRM 5 (Prototype) (Ammo 18)                               RT                1          1.00             
SRM 2 (Prototype)                                         LT                1          1.00             
SRM 2 (Prototype) (Ammo 38)                               LT                1          1.00             
Machine Gun                                               RA                1          0.50             
Machine Gun                                               LA                1          0.50             
Machine Gun (Ammo 100)                                    LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: BM,  SZ: 1,  TMM: 1,  MV: 6"
Damage: (S) 1 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: IF0*