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Combat Vehicle Technical Readout
Name/Model: Fortalice FTL-AC-3R (Ammunition Backpack)
Designer: ZaneOlric
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 50
Configuration: Combat Vehicle
Era/Year: ilClan / 3250
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 510,150 C-Bills
Battle Value: 524
Movement Type: Tracked
Power Plant: None
Cruising Speed: 0 kph
Maximum Speed: 0 kph
Armor: Ferro-Fibrous with CASE
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The Fortalice is designed as a mobile artillery platform, capable of raining down massive
ammounts of ordinance over a prolonged period of time. To assist it in this role, it comes
equipped with two lift hoists, capable of carrying 1-2 of these ammunition attachments at a
time.
It also comes equipped with an addtional week of rations for the 18 personel of the
Fortalice, which helps supplement the in-built rations of the original 200T mech.
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Equipment Mass
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Internal Structure: Standard 5.00
Engine: None 0.00
Cruising MP: 0
Flanking MP: 0
Heat Sinks (Single): 0 0.00
Control Equipment: 0.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 215 12.00
Type: Ferro-Fibrous
Armor
Value
Front: 65
R/L Side: 55
Rear: 40
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Weapons and Ammo Location Tonnage
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Cargo, Refrigerated (0.5 tons) Front 0.50
Trailer Hitch Rear 0.00
Arrow IV System (Ammo 50) [Homing] Body 10.00
Arrow IV System (Ammo 40) [Non-Homing] Body 8.00
CASE Body 0.50
LRM 20 (Ammo 72) [Artemis IV] Body 12.00
SRM 2 (Ammo 100) Body 2.00
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Alpha Strike Statistics
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Point Value (PV): 15
TP: CV, SZ: 2, TMM: 0, MV: 0"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 7, Structure (S): 2
Specials: CASE, CT0.5, HTC, SRCH
Distribution
Name/Model: Fortalice FTL-AC-3R (Ammunition Backpack)
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Front
1. Cargo, Refrigerated (0.5 ton)
2. Empty
Left SideBodyRight Side
1. Empty 1. CASE 1. Empty
2. LRM 20 (Ammo 6) [Artemis IV]
3. LRM 20 (Ammo 6) [Artemis IV]
4. LRM 20 (Ammo 6) [Artemis IV]
5. LRM 20 (Ammo 6) [Artemis IV]
6. LRM 20 (Ammo 6) [Artemis IV]
7. LRM 20 (Ammo 6) [Artemis IV]
8. LRM 20 (Ammo 6) [Artemis IV]
9. LRM 20 (Ammo 6) [Artemis IV]
10. LRM 20 (Ammo 6) [Artemis IV]
11. LRM 20 (Ammo 6) [Artemis IV]
12. LRM 20 (Ammo 6) [Artemis IV]
13. LRM 20 (Ammo 6) [Artemis IV]
14. SRM 2 (Ammo 50)
15. SRM 2 (Ammo 50)
16. Arrow IV System (Ammo 5) [Non-Homing]
17. Arrow IV System (Ammo 5) [Non-Homing]
18. Arrow IV System (Ammo 5) [Non-Homing]
19. Arrow IV System (Ammo 5) [Non-Homing]
20. Arrow IV System (Ammo 5) [Non-Homing]
21. Arrow IV System (Ammo 5) [Non-Homing]
22. Arrow IV System (Ammo 5) [Non-Homing]
23. Arrow IV System (Ammo 5) [Non-Homing]
24. Arrow IV System (Ammo 5) [Homing]
25. Arrow IV System (Ammo 5) [Homing]
26. Arrow IV System (Ammo 5) [Homing]
27. Arrow IV System (Ammo 5) [Homing]
28. Arrow IV System (Ammo 5) [Homing]
29. Arrow IV System (Ammo 5) [Homing]
30. Arrow IV System (Ammo 5) [Homing]
31. Arrow IV System (Ammo 5) [Homing]
32. Arrow IV System (Ammo 5) [Homing]
33. Arrow IV System (Ammo 5) [Homing]
34. Empty
Rear
1. Trailer Hitch
2. Empty
Battle Value Breakdown
Name/Model: Fortalice FTL-AC-3R (Ammunition Backpack)
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Ferro-Fibrous): 215 x 2.5 x 1 537.500
Internal Structure (Standard): 20 x 1.5 x 1 (+) 30.000 = 567.500
Unit Type Modifier: Tracked (*) 0.90 = 510.750
Defensive Movement Factor: +0 (*) 1.00 = 510.750
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Final Defensive Battle Rating: 510.750
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Offensive Battle Rating
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Offensive Equipment:
Arrow IV System (Ammo 5) [Homing] [Excessive] 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
Arrow IV System (Ammo 5) [Non-Homing] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
LRM 20 (Ammo 6) [Artemis IV] [Excessive] (+) 0.000 = 0.000
SRM 2 (Ammo 50) [Excessive] (+) 0.000 = 0.000
SRM 2 (Ammo 50) [Excessive] (+) 0.000 = 0.000
Total Vehicle Tonnage: 50 / 2 (+) 25.000 = 25.000
Speed Factor: 1 (Flank) (*) 0.540 = 13.500
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Final Offensive Battle Rating: 13.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 510.750
Offensive Battle Rating: (+) 13.500 = 524.250
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Final BattleMech Battle Value: 524
Alpha Strike Conversion
Name/Model: Fortalice FTL-AC-3R (Ammunition Backpack)
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 0 (Cruise) = 0"
Tracked Motive Type = 0"t
Ground Target Movement Modifier at 0" is 0
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Final Movement and Movement Modes: 0"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Ferro-Fibrous: 215 armor points x 1 215.000 = 215.000
Armor Factor Conversion (/) 30 = 7.167
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Final Armor Value: 7
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Convert Structure
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Standard: 20 structure points 20.000 = 20.000
Structure Conversion (/) 10 = 2.000
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with CASE = CASE
Unit is equipped with 0.5 tons of Cargo = CT0.5
Unit is equipped with Trailer Hitch = HTC
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 7 (Armor) x 1.8 (Tracked) = 12.600
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 14.600
Defense Factor 1 + [0 (0" Move)] (*) 1.000 = 14.600
Final DIR Round to nearest half point = 14.500
Unit's Defensive Value:
Movement Factor 0 (0.25 per 2") = 0.000
Final DIR Defensive Interaction Rating (+) 14.500 = 14.500
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 14.500 = 14.500
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Final Point Value: 15