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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Xanthos XNT-SLb
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Quad BattleMech
Era/Year:           Star League / 2764
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,454,000 C-Bills
Battle Value:       2,419

Chassis:              Hollis XNT Mark V 
Power Plant:          Vlar 300 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Heavy / CASE with CASE
Armament:             
    1 Poland Main Model A Gauss Rifle
    1 Kinslaughter H-Class ER PPC
    2 Magna 600P Medium Pulse Lasers
    2 Magna Medium Lasers
    1 Holly SRM 4
    3 Magna 200P Small Pulse Lasers
Manufacturer:         Hollis Incorporated
    Primary Factory:  Corey
Communications:       Tek BattleCom with Guardian ECM Suite
Targeting & Tracking: Tek Tru-Trak

================================================================================================
Variants:
    When a full battalion of XNT-30 Xanthos were donated to the SLDF’s 81st Mechanized
    Infantry Division, they had little realization that Star League engineers would study the
    design and implement their own model for the Royal units. Designates the XNT-SLb, this model
    Xantos would take what came before and build on it, making a truly formidable 100 ton
    BattleMech.
    
    Initially, serious consideration was given to providing the machine with a massive Type 400
    extralight fusion core to provide a top speed of some 64 kph, but it was determined that
    this would require too many reductions in either the planned armaments package or in the
    thickness of the armor plate. Therefore, the standard Vlar 300 fusion core was retained, but
    the 23 single heat sinks were replaced with almost 10 tons less in double-strength models.
    Although this reduced the total number of heat sinks, it actually boosted the overall
    effectiveness of the heat dissipation system by almost 25 percent. This allowed the Star
    League’s engineers to provide a formidable armaments package of an extended/range particle
    cannon in the left torso, and a formidable Gauss rifle, fed by 4 tons of slugs, in the right
    torso. Backing these two powerful long-range guns at shorter ranges are an array of laser
    and missile systems, consisting of pairs of standard medium lasers and medium pulse lasers
    and a trio of small pulse lasers for anti-infantry defense. One of the medium pulse lasers
    is rear-mounted, while two of the small pulse lasers share this arrangement. A Holly four
    rack of short-range missiles fed by a ton of reloads seeks out breaches in the armor of this
    machine’s enemies. Both the missiles and the Gauss rifle are each protected by the
    advanced CASE system, while a sophisticated Guardian ECM system protects the BattleMech from
    detection from many electronic threats. Combined, these features made this machine a deadly
    threat on the battlefield for its enemies.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  323                    20.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             42       
    Center Torso (rear):                              20       
    R/L Torso:                         21             30       
    R/L Torso (rear):                                 12       
    R/L Front Leg:                     21             42       
    R/L Rear Leg:                      21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
Medium Pulse Laser                                      CT (R)              1          2.00             
Medium Pulse Laser                                        CT                1          2.00             
CASE                                                      RT                1          0.50             
Gauss Rifle                                               RT                7         15.00             
Medium Laser                                              RT                1          1.00             
CASE                                                      LT                1          0.50             
ER PPC                                                    LT                3          7.00             
Guardian ECM Suite                                        LT                2          1.50             
Medium Laser                                              LT                1          1.00             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Gauss Rifle (Ammo 8)                                     RFL                1          1.00             
Gauss Rifle (Ammo 8)                                     LFL                1          1.00             
Gauss Rifle (Ammo 8)                                     RRL                1          1.00             
Small Pulse Laser                                      RRL (R)              1          1.00             
Gauss Rifle (Ammo 8)                                     LRL                1          1.00             
Small Pulse Laser                                      LRL (R)              1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 56
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 11,  Structure (S): 8
Specials: CASE, ECM, REAR1/1/-