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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ragnarok RGNK-200
Designer:           Poltuhgeist
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           ilClan / 3154
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         23,335,000 C-Bills
Battle Value:       2,858

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Light Ferro-Fibrous
Armament:             
    2 Gauss Rifles (C)
    1 LRM 20 w/ Artemis IV FCS (C)
    1 Plasma Rifle
    4 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Ragnarok was originally developed in secret by the Word of Blake on the periphery world
    of Helios using secret Star League Lostech.  A pair of prototypes were developed, but were
    subsequently destroyed by mercenary intervention.  While the Lostech was destroyed, the
    Ragnarok designs were not, and kept secret on Terra until the fall of the Republic of the
    Sphere.  Now with Terra under Clan Wolf control, former RISC scientists have recreated the
    Ragnarok to the best of their degree with what technology they have.

Capabilities:
    The RGNK-200 variant is essentially an upscale version of the RGNK-20, incorporating Clan
    technology into the design to become a more dangerous, and expensive, Battlemech.  It
    exchanges the Inner Sphere Gauss Rifles and LRM-20 for Clan versions, adds Artemis IV to the
    missile launcher, upgrades the Light Fusion Engine to a Clan XL 300 Engine, and incorporates
    Clan Double Heat Sinks and CASE to the 'mech.  In addition to its Clan upgrades, the
    RGNK-200 also adds four Inner Sphere Medium Pulse Lasers to its already astonishing
    firepower and swaps the Rotary AC/5 from the RGNK-20 to a Plasma Rifle with two tons of
    ammunition.  In order to make space for all the extra firepower and Clan upgrades, the armor
    was upgraded to Light Ferro-Fibrous armor.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 XL (C)                 9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       14 [28] (C)                 4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    18.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 16) (C)                                 RT                2          2.00             
Medium Pulse Laser                                        RT                1          2.00             
Plasma Rifle                                              RT                2          6.00             
Plasma Rifle (Ammo 20)                                    RT                2          2.00             
Gauss Rifle (Ammo 16) (C)                                 LT                2          2.00             
LRM 20 w/ Artemis IV FCS (C)                              LT                5          6.00             
LRM 20 (Ammo 12) [Artemis IV] (C)                         LT                2          2.00             
Medium Pulse Laser                                        LT                1          2.00             
Gauss Rifle (C)                                           RA                6         12.00             
Medium Pulse Laser                                        RA                1          2.00             
Gauss Rifle (C)                                           LA                6         12.00             
Medium Pulse Laser                                        LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 60
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 7 / (M) 8 / (L) 5,  OV: 1
Armor (A): 10,  Structure (S): 5
Specials: CASE, IF1