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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Thunderbolt TDR-10L "Black Skeleton"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            65
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3085
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,768,460 C-Bills
Battle Value:       1,795

Chassis:              Standard
Power Plant:          260 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Stealth with CASE
Armament:             
    1 Plasma Rifle
    1 Light PPC
    1 MML 7
    1 Medium Pulse Laser
    1 ER Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A mild downgrade of the Thunderbolt (Salazar), the TDR-10L "Black Skeleton" trades peak
    damage for durability and heat management.

Capabilities:
    It can brawl at short or far without overheating. The SNPPC will be missed, but - could you
    enjoy it before?

Variants:
    The TDR-10M (Salazar) is part of a rare group - 'mechs with asymmetrical jump jets. OCD
    required that I just - fix that.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                  260 Light Fusion             10.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             31       
    Center Torso (rear):                              10       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Flamer                                               H (R)               1          1.00             
Jump Jet                                                  CT                1          1.00             
Medium Pulse Laser                                        CT                1          2.00             
CASE                                                      RT                1          0.50             
Jump Jet                                                  RT                1          1.00             
MML 7                                                     RT                4          4.50             
MML 7 (Ammo 14) [SRM]                                     RT                1          1.00             
MML 7 (Ammo 17) [LRM]                                     RT                1          1.00             
Angel ECM Suite                                           LT                2          2.00             
Jump Jet                                                  LT                1          1.00             
Light PPC                                                 LT                2          3.00             
Plasma Rifle                                              RA                2          6.00             
Plasma Rifle (Ammo 10)                                    RA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"/6"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: AECM, CASE, IF0*, REAR0*/0*/-, STL