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                 BattleMech Technical Readout

Name/Model:         Sutherland RPI-13 [Full package type]
Designer:           Tician_TCN-017
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            15
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3115
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,095,685 C-Bills
Battle Value:       186

Chassis:              RPI KF Endo Steel
Power Plant:          Yggdrasil Drive 90 XXL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    30 meters
Armor:                Tungsten plate Ferro-Fibrous
Armament:             
    1 Saddle Weapon 10 tube missile launcher LRM 5 (OS) (C)
    1 30 mm KF Assault rifle Heavy Machine Gun (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       TCS A95
Targeting & Tracking: Single head-mount Factsphere Sensor

================================================================================================
Overview:
    RPI-13 Sutherland is a fifth generation Knightmare Frame, developed by Holy Britannian
    Empire 5 years later after the conquest of Japan/Area 11. Surpassing in many ways its
    predecessor, the RPI-11 Glasgow, this machine was designed with priority on anti-KF combat.
    Soon enough Sutherland became mainline mass production Knightmare of Britannia's military
    forces throughout the conflicts of second half of 2010-s a.t.b. years and participated
    during most, if not all, major battles. Even after introduction of more advanced models like
    Gloucester, significant number of Sutherlands were still prefered by many elite pilots of
    the Empire, most likely due to its reliable and effective design.

Capabilities:
    Being one of the first in the 5th generation of Knightmares, the Sutherland features a
    completely redesigned, simplified cockpit system with improved life support functions and
    better user interface controls. As well as general performance upgrades, the Landspinner
    Propulsion System was greatly enhanced, refined for higher speeds, and better stability when
    in combat. Most of the Frame's body was also completely redesigned, such as adding more
    additional armor plates (known specifically as "L307 Reinforced Tungsten metal" plating)
    reshaped in order to better increase the pilot and unit's protection. The head was also
    simplified, incorporating a unique somewhat humanoid appearance with built-in eyes, although
    still retaining the same Factsphere Sensor system as seen on the Glasgow.
    One of the most popular version of RPI-13 loadout consisted of single 30 mm KF Assault
    rifle, the same weapon succesfully used since Japan conquest, backuped with brand new Saddle
    Weapon 10 tube missile launcher for long-range bombardment. Although knightmare frame is
    powerfull enough to simply crush most common targets by its own weight and limb strikes,
    during the events of 2017 a.t.b. many Sutherlands (mostly in elite forces of Britannian
    military) were equipped with single Maser Vibration Sword (however its operational time
    between recharges was lesser than in Lancelot version in case of RPI-13 inferior power
    output).

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               1.00                     
Engine:                                     90 XXL (C)                 1.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 1                                               
Heat Sinks (Compact):                           10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   46                     2.50                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              4       
    Center Torso:                       5              5       
    Center Torso (rear):                               5       
    R/L Torso:                          4              4       
    R/L Torso (rear):                                  4       
    R/L Arm:                            2              4       
    R/L Leg:                            3              4       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 5 (OS) (C)                                            CT                1          1.50             
Spikes (Armored)                                          CT                1          0.50             
Heavy Machine Gun (Ammo 100) (C)                          RT                1          1.00             
Heavy Machine Gun (Ammo 100) (C)                          LT                1          1.00             
Sword                                                     RA                1          1.00             
Heavy Machine Gun (C)                                     LA                1          0.50             
Heavy Machine Gun (Ammo 50) (C)                           LA                1          0.50             
Mechanical Jump Booster                                 LL/RL               4          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/2"j
Damage: (S) 0* / (M) 0* / (L) 0*,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: ARM, IF0*, JMPW2, MEL