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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gazelle (GZL-33) Gazelle
Designer:           wingmaker
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Star League / 2600
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,470,000 C-Bills
Battle Value:       2,002

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 LRM 20
    2 PPCs
    1 Autocannon/5
    2 SRM 6s
    5 Medium Lasers
    3 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    it, is considered by some to be the final, definitive, ultimate, version of the Gazelle
    Mech.
    
    This is the one with triple jump jets, finally,
    and, triple machine guns.
    This one really can do it all.
    
    Take not, that the machine guns provide 360 coverage.
    
    This version was noted as having been optimized for simplicity of maintenance, and its
    targeting systems upgraded to full anti air specialization standard.
    
    Sometimes it is refereed to as the Gazelle II, It was surprisingly popular, while it lasted.
    Had more spare parts been available for longer who knows how many could be still around. It
    went extinct because it was used heavily but not produced heavily. Unfortunately it had few
    common parts with other mechs, as it had been designed by a spaceship company, it had more
    parts in common with spaceships, lol. Over the long stretch of time, this proved to be the
    undoing of what was as other wise and economical and versatile urban defense anti air and
    command unit.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             34       
    Center Torso (rear):                              13       
    R/L Torso:                         21             25       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             22       
    R/L Leg:                           21             23       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Jump Jet                                                  CT                1          2.00             
Medium Laser                                              CT                1          1.00             
LRM 20                                                    RT                5         10.00             
LRM 20 (Ammo 12)                                          RT                2          2.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Autocannon/5                                              LT                4          8.00             
Autocannon/5 (Ammo 20)                                    LT                1          1.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
Machine Gun                                               RA                1          0.50             
Medium Laser                                              RA                1          1.00             
PPC                                                       RA                3          7.00             
SRM 6                                                     RA                2          3.00             
Machine Gun                                               LA                1          0.50             
Medium Laser                                              LA                1          1.00             
PPC                                                       LA                3          7.00             
SRM 6                                                     LA                2          3.00             
Jump Jet                                                  RL                1          2.00             
Medium Laser                                              RL                1          1.00             
Jump Jet                                                  LL                1          2.00             
Medium Laser                                              LL                1          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 3
Armor (A): 7,  Structure (S): 4
Specials: IF1, SRM1/1