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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Locust LCT-O [BASE]
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Scout
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,580,000 C-Bills
Battle Value:       328

Chassis:              Endo Steel
Power Plant:          160 Light Fusion
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    5.5 tons of pod space available
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Acadamy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The LCT-O was presented by Student Serina Kawamata.

Capabilities:
    Student Kawamata kept the original speed and armor but used an EndoSteel-chassis and the new
    light engine to save tonnage.
    This measures allowed the LCT-O to carry respectable 5,5 ton as pod-space.
    Intrigued by the firepower of the new LCT-5M, that just started to walk off the Corean
    production lines, she used the same weapon loadout for the primary configuration (though the
    original LCT-1V, after that this configuration had to be modelled, carried MG's) and
    augmented it by a targeting computer. An active probe rounds off its equipment.
    The A-configuration was designed as an anti-vehicle measure carrying two streak launcher
    besides a medium ER laser.
    To serve the LRM-support niche the B features double LRM-5's but only a limited (though
    CASEd) ammo supply and no backup weapon similar to the LCT-3D of 3050.
    The C and D were infantry hunters with MG's and Flamers respectively and a medium class
    laser as main gun.
    As very interesting configuration the E carried only limited firepower but was able to do a
    210 meter jump by carrying 7 torso-mounted jump jets.
    Finally the F served as a sniper with its large ER laser.
    
    The trials the academys battlefield simulation program revealed an unsuspected problem:
    Though 130 kph was considered extremely fast in 3025 the light mechs of a 3067 battlefield
    often outperformed it. So the protection by means of speed wasn't as high as expected.
    Despite that each configuration worked well within its intended role except the B-variant.
    Kawamata repeated the mistakes of the LCT-3D's designers more than 17 years ago because she
    thought that the additional armor protection would let it survive. But even though it had a
    much better survivability it failed to achieve its objectives due to ammo shortage. It had
    to retreat from combat much too soon and was doomed if cornered because it had neither a
    defense weapon nor jump
    jets.

Variants:
    Serina Kawamata designed two additional configurations that were dropped as she was only
    allowed to submit a maximum of 7 configurations. Dubbed G and H this versions carried a
    medium and small ER laser combination and a staggering array of RL-10 (G) and small ER
    lasers (H) respectively.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                  160 Light Fusion              4.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       6             10       
    Center Torso (rear):                               2       
    R/L Torso:                          5              8       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              8       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                          None                                   1          
Center Torso                                  None                                   2          
Right Torso                          2 Light Fusion Engine                           4          
                                       6 Double Heat Sink                                       
Left Torso                           2 Light Fusion Engine                           4          
                                       6 Double Heat Sink                                       
Right Arm                                 6 Endo Steel                               4          
Left Arm                                  6 Endo Steel                               4          
Right Leg                                 1 Endo Steel                               1          
Left Leg                                  1 Endo Steel                               1          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: ENE, OMNI