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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hounchback 4G HS
Designer:           theholylancer
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         6,599,500 C-Bills
Battle Value:       1,139

Chassis:              Standard
Power Plant:          200 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Reactive
Armament:             
    1 Autocannon/10
    2 Medium Lasers
    2 Machine Guns
    2 Anti-Personnel Pods
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The Hunchback is a respected and feared Reunification War-era street fighter Mech that has
    been in production since its introduction in 2572. Built for urban combat and close range
    brawling, this Mech has the heavy armor and weaponry to stand up against any foe in the
    dense cover of a city environment. Its heavy armament does come at a cost: in terms of
    maneuverability and heat dissipation the Hunchback is merely average, while the lack of
    long-range weapons means the Hunchback is little more than a slow moving target in the open.
    In an attack, the slow speed of the Hunchback forces it to participate as part of the second
    wave, exploiting any weaknesses in the enemy’s armor after they’ve been softened up.
    Custom variant of the Hunchback HBK-4G, which was created by the New Avalon Institute of
    Science as an experimental test unit in order to field-testing cutting-edge military
    equipment.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       200 XL                   4.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Reactive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             22       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Autocannon/10                                             RT                7         12.00             
2 Machine Guns                                            RT                2          1.00             
Autocannon/10 (Ammo 10)                                   LT                1          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Claws                                                     RA                4          4.00             
Medium Laser                                              RA                1          1.00             
Claws                                                     LA                4          4.00             
Medium Laser                                              LA                1          1.00             
Anti-Personnel Pod                                        RL                1          0.50             
Anti-Personnel Pod                                        LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: AC1/1/-, MEL, RCA