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                 BattleMech Technical Readout

Name/Model:         Steeldriver II ST-D2VA
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         72,758,438 C-Bills
Battle Value:       1,885

Chassis:              Endo-Composite
Power Plant:          375 XXL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Improved Heavy Large Lasers (C)
    3 Heavy Flamers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Sterling ambled across the pavement of the fortress wall, breath fogging in the bitter night
    air as he glanced at the idling RFL-3N Rifleman perched on the bastion.
    Suddenly he heard trees below snapping and the thundering footfalls of a sprinting
    Battlemech.
    "Fuck"
    Tired eyes widening just before the glacial crack of concrete, the world beneath him falls
    away into gravel and open air, aglow with industrial amber light.
    
    The ST-D1V Steeldriver is an incongruent mess on first viewing, until you understand its
    mission outline.
    *Siegebreaker*
    
    An Inner sphere 365XXL engine is packed into a 75 ton standard frame, surfaced with Light
    Ferrofibrous armor.
    
    A right arm with armored twin clan Heavy Large Lasers, punctuated by 3 Heavy Flamers spewing
    2 tons of inferno fuel.
    Capable of skirmishing, outranging some defensive battlements, with a chilling capacity to
    clear bunkers and drive temperature gauges deep red.
    
    On the left, like an industrialmech or eccentric gladiator, a Heavy-Duty Piledriver.
    While an awkward weapon, it can punch through and level structures.
    
    Setting to work under a head mounted amber searchlight, slicing through fog and debris.
    The Steeldriver is the final word in opening the breech..
    
    For an account melting price of 73,217,375 C-Bills.

Capabilities:
    Positive Quirks:
    Improved Cooling Jacketx2 (IHLLx2)(+2), Accurate Weapon (Wrecking Ball)(+2)
    
    Negative Quirks:
    Difficult to Maintain (-1), Non-Standard Parts (-1)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.00                     
Engine:                                      375 XXL                  13.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       20 [40] (C)                10.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  224                    14.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             32       
    Center Torso (rear):                               8       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16            31/32     

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Heavy Flamers                                           RA                3          4.50             
2 Improved Heavy Large Lasers (C) (Armored)               RA                6          8.00             
Actuator Enhancement System                               LA                3          2.50             
Wrecking Ball                                             LA                5          4.00             
Heavy Flamer (Ammo 20) [Inferno]                          RL                2          2.00             
Heavy Flamer (Ammo 10) [Inferno]                          LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 1
Armor (A): 7,  Structure (S): 2
Specials: ARM, ENG, HT2/-/-, MEL