Combat Vehicle Technical Readout
Name/Model: Bulwark Prime
Designer: smartphone
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 32,374,333 C-Bills
Battle Value: 1,901
Movement Type: Tracked
Power Plant: 275 XXL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Hardened
Armament:
1 Large Pulse Laser (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
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Equipment Mass
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Internal Structure: Standard 5.50
Engine: 275 XXL (C) 8.50
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 10 0.00
Control Equipment: 3.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 232 29.00
Type: Hardened (C)
Armor
Value
Front: 61
R/L Side: 46
Rear: 33
Turret: 46
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Weapons and Ammo Location Tonnage
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Large Pulse Laser (C) Turret 6.00
Targeting Computer (C) Body 2.00
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Alpha Strike Statistics
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Point Value (PV): 48
TP: CV, SZ: 2, TMM: 2, MV: 10"t
Damage: (S) 2 / (M) 2 / (L) 2
Armor (A): 15, Structure (S): 3
Specials: CR, ENE, SRCH, TUR(2/2/2)
Distribution
Name/Model: Bulwark Prime
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Targeting Computer (C) 1. Empty 1. Large Pulse Laser (C)
2. Empty 2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Bulwark Prime
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Hardened): 232 x 2.5 x 2 1,160.000
Internal Structure (Standard): 30 x 1.5 x 1 (+) 45.000 = 1,205.000
Unit Type Modifier: Tracked (*) 0.90 = 1,084.500
Defensive Movement Factor: +3 (*) 1.30 = 1,409.850
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Final Defensive Battle Rating: 1,409.850
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Offensive Battle Rating
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Offensive Equipment:
Large Pulse Laser (C) 331.250
Total Vehicle Tonnage: 55 / 2 (+) 27.500 = 358.750
Speed Factor: 8 (Flank) (*) 1.370 = 491.488
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Final Offensive Battle Rating: 491.488
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Combat Vehicle Battle Value
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Defensive Battle Rating: 1,409.850
Offensive Battle Rating: (+) 491.488 = 1,901.338
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Final BattleMech Battle Value: 1,901
Alpha Strike Conversion
Name/Model: Bulwark Prime
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 55 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Large Pulse Laser (TU) (C) [Targeting Computer] (+) 1.210 = 1.210
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.3
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Large Pulse Laser (TU) (C) [Targeting Computer] (+) 1.210 = 1.210
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.3
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Final Medium Range Damage Value: 2
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Large Pulse Laser (TU) (C) [Targeting Computer] (+) 1.210 = 1.210
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.3
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Final Long Range Damage Value: 2
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Convert Armor
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Hardened: 232 armor points x 2 464.000 = 464.000
Armor Factor Conversion (/) 30 = 15.467
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Final Armor Value: 15
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Convert Structure
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Standard: 30 structure points 30.000 = 30.000
Structure Conversion (/) 10 = 3.000
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Final Structure Value: 3
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Determine Special Abilities
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Unit is equipped with Hardened armor = CR
Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/2/2)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 2 (Long) = 8.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 8.000
Defensive Interaction Rating:
Armor Factor 15 (Armor) x 1.8 (Tracked) = 27.000
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 30.000
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 36.000
Final DIR Round to nearest half point = 36.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Special Ability Factor [CR] Critical-Resistant (+) 0.250 = 1.500
Final DIR Defensive Interaction Rating (+) 36.000 = 37.500
Unit's Final Point Value:
Offensive Value = 8.000
Defensive Value (+) 37.500 = 45.500
Agile [2 (TMM) - 1] x 2 (Medium) (+) 2.000 = 47.500
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Final Point Value: 48
Cost Breakdown
Name/Model: Bulwark Prime
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Hardened) (232 pts) 29.0 x 15,000 435,000.00
Internal Structure (Standard) 5.5 x 10,000 (+) 55,000.00 = 490,000.00
Control Components 3 x 10,000 (+) 30,000.00 = 520,000.00
Engine (XXL) (100,000 x 275 x 55) / 75 (+) 20,166,666.67 = 20,686,666.67
Turret 1 x 5,000 (+) 5,000.00 = 20,691,666.67
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Total Structural Cost 20,691,666.67
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Weapons and Equipment Cost
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Large Pulse Laser (C) 175,000 175,000.00
Targeting Computer (C) 2 x 10,000 (+) 20,000.00 = 195,000.00
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Total Weapons and Equipment Cost 195,000.00
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Combat Vehicle Cost
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Structural Cost 20,691,666.67
Weapons and Equipment Cost (+) 195,000.00 = 20,886,666.67
Combat Vehicle Cost Multiplier 1 + (55 / 100) (*) 1.55 = 32,374,333.33
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Final Combat Vehicle Cost 32,374,333.00