Combat Vehicle Technical Readout
Name/Model: Fyrd Prime
Designer: smartphone
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 25
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 635,417 C-Bills
Battle Value: 778
Movement Type: Tracked
Power Plant: 125 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
1 Large Pulse Laser (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.50
Engine: 125 Fusion 6.00
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 10 0.00
Control Equipment: 1.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 127 8.00
Type: Standard
Armor
Value
Front: 33
R/L Side: 25
Rear: 19
Turret: 25
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Large Pulse Laser (C) Turret 6.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: CV, SZ: 1, TMM: 2, MV: 10"t
Damage: (S) 2 / (M) 2 / (L) 2
Armor (A): 4, Structure (S): 2
Specials: ENE, SRCH, TUR(2/2/2)
Distribution
Name/Model: Fyrd Prime
Technology: Inner Sphere (Mixed)
Tonnage: 25
Configuration: Tracked Combat Vehicle
================================================================================
Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Empty 1. Empty 1. Large Pulse Laser (C)
2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Fyrd Prime
Technology: Inner Sphere (Mixed)
Tonnage: 25
Configuration: Tracked Combat Vehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Standard): 127 x 2.5 x 1 317.500
Internal Structure (Standard): 15 x 1.5 x 1 (+) 22.500 = 340.000
Unit Type Modifier: Tracked (*) 0.90 = 306.000
Defensive Movement Factor: +3 (*) 1.30 = 397.800
---------------------------------------------------------------------------
Final Defensive Battle Rating: 397.800
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
Large Pulse Laser (C) 265.000
Total Vehicle Tonnage: 25 / 2 (+) 12.500 = 277.500
Speed Factor: 8 (Flank) (*) 1.370 = 380.175
---------------------------------------------------------------------------
Final Offensive Battle Rating: 380.175
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 397.800
Offensive Battle Rating: (+) 380.175 = 777.975
---------------------------------------------------------------------------
Final BattleMech Battle Value: 778
Alpha Strike Conversion
Name/Model: Fyrd Prime
Technology: Inner Sphere (Mixed)
Tonnage: 25
Configuration: Tracked Combat Vehicle
=============================================================================================================
Determine Unit Type
-------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=============================================================================================================
Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------------
Tonnage: 25 (less than 40) = 1
-------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
=============================================================================================================
Convert Movement and Movement Modes
-------------------------------------------------------------------------------------------------------------
Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
-------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 10"t
=============================================================================================================
Determine Short Range Damage Value
-------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Large Pulse Laser (TU) (C) (+) 1.100 = 1.100
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.1
-------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 2
=============================================================================================================
Determine Medium Range Damage Value
-------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Large Pulse Laser (TU) (C) (+) 1.100 = 1.100
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.1
-------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 2
=============================================================================================================
Determine Long Range Damage Value
-------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Large Pulse Laser (TU) (C) (+) 1.100 = 1.100
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.1
-------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 2
=============================================================================================================
Convert Armor
-------------------------------------------------------------------------------------------------------------
Standard: 127 armor points x 1 127.000 = 127.000
Armor Factor Conversion (/) 30 = 4.233
-------------------------------------------------------------------------------------------------------------
Final Armor Value: 4
=============================================================================================================
Convert Structure
-------------------------------------------------------------------------------------------------------------
Standard: 15 structure points 15.000 = 15.000
Structure Conversion (/) 10 = 1.500
-------------------------------------------------------------------------------------------------------------
Final Structure Value: 2
=============================================================================================================
Determine Special Abilities
-------------------------------------------------------------------------------------------------------------
Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/2/2)
=============================================================================================================
Determine Point Value
-------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 2 (Long) = 8.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 8.000
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 1.8 (Tracked) = 7.200
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 9.200
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 11.040
Final DIR Round to nearest half point = 11.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 11.000 = 12.250
Unit's Final Point Value:
Offensive Value = 8.000
Defensive Value (+) 12.250 = 20.250
Agile [2 (TMM) - 1] x 2 (Medium) (+) 2.000 = 22.250
-------------------------------------------------------------------------------------------------------------
Final Point Value: 22
Cost Breakdown
Name/Model: Fyrd Prime
Technology: Inner Sphere (Mixed)
Tonnage: 25
Configuration: Tracked Combat Vehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Standard) (127 pts) 8.0 x 10,000 80,000.00
Internal Structure (Standard) 2.5 x 10,000 (+) 25,000.00 = 105,000.00
Control Components 1.5 x 10,000 (+) 15,000.00 = 120,000.00
Engine (Fusion) (5,000 x 125 x 25) / 75 (+) 208,333.33 = 328,333.33
Turret 1 x 5,000 (+) 5,000.00 = 333,333.33
-------------------------------------------------------------------------------------------------------
Total Structural Cost 333,333.33
=======================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
Large Pulse Laser (C) 175,000 175,000.00
-------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 175,000.00
=======================================================================================================
Combat Vehicle Cost
-------------------------------------------------------------------------------------------------------
Structural Cost 333,333.33
Weapons and Equipment Cost (+) 175,000.00 = 508,333.33
Combat Vehicle Cost Multiplier 1 + (25 / 100) (*) 1.25 = 635,416.67
-------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 635,417.00