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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ostall OTA-4E
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2641
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,928,260 C-Bills
Battle Value:       1,066

Chassis:              Kell/T Mk. II Endo Steel
Power Plant:          Magna 240 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Ostmann Skm-A 
    Jump Capacity:    180 meters
Armor:                Maximillian 100
Armament:             
    1 Kinslaughter PPC
    2 Blankenburg 402ST Medium Pulse Lasers
    2 Fuersturm-a Small Lasers
Manufacturer:         Ostmann Industries
    Primary Factory:  Terra
Communications:       Ostmann-M
Targeting & Tracking: Wasat Aggressor Type 3

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Capabilities:
    DESIGN QUIRKS: Nimble Jumper

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             11       
    Center Torso (rear):                               2       
    R/L Torso:                         10             11       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             10       
    R/L Leg:                           10             10       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
Jump Jet                                                  RT                1          0.50             
2 Medium Pulse Lasers                                     RT                2          4.00             
Jump Jet                                                  LT                1          0.50             
PPC                                                       LT                3          7.00             
Small Laser                                               RA                1          0.50             
Small Laser                                               LA                1          0.50             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: ENE