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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Mallet MLL-3T
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Star League / 2601
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,381,250 C-Bills
Battle Value:       1,010

Chassis:              CT Class 5 
Power Plant:          VOX 200 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Leviathon Plus
Armament:             
    2 Defiance B3L Large Lasers
    2 Martell Model 5 Medium Lasers
    1 Holly-4 SRM 4
    2 Magna Mk. I Small Lasers
    2 Sperry Browning Machine Guns
Manufacturer:         Centaur Industries, Majesty Metals and Manufacturing, Olivetti Weaponry, StarCorps Industries, Taurus Territorial Industries, Vandenberg Mechanized Industries
    Primary Factory:  Alpha Centauri (CI), Luxen (MMM), Sudeten (OW), Crofton (SCI), St.Ives (SCI), Sterope (TTI), New Vandenberg (VMI)
Communications:       CT-02 Relay
Targeting & Tracking: O/P 1250 ARB

================================================================================================
Overview:
    A "mini-Warhammer" marketed by Centaur Industries to those who can't quite afford the
    full-scale 'Mech from StarCorps. It has decent frontline capabilities, even with the
    downgrades that losing 20 tons necessitates.

Capabilities:
    At long range, the Mallet has twin Large Lasers, which while not as hard-hitting nor
    long-reaching as the Warhammer's PPCs are still capable of hititng foes at a distance.
    Closer in it brings in the same CQC package as the Warhammer proper, but with one change in
    that the SRM launcher is now a SRM 4. These alterations are considered acceptable, as it
    still has good effectiveness in the roles it is intended for.
    
    Design Quirks: Searchlight (RT), Stable

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            15                     5.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             17       
    Center Torso (rear):                               4       
    R/L Torso:                         12             17       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               RT                1          0.50             
Machine Gun (Ammo 200)                                    RT                1          1.00             
Medium Laser                                              RT                1          1.00             
Small Laser                                               RT                1          0.50             
Machine Gun                                               LT                1          0.50             
Medium Laser                                              LT                1          1.00             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Small Laser                                               LT                1          0.50             
Large Laser                                               RA                2          5.00             
Large Laser                                               LA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 2
Armor (A): 5,  Structure (S): 4
Specials: