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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Hobgoblin Infantry Support Vehicle HGN Mk I
Designer:           Wulf359
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,063,750 C-Bills
Battle Value:       666

Movement Type:        Tracked
Power Plant:          250 Magna 250 
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                ProtecTech 9 with CASE
Armament:             
    1 BlazeFire Systems Large Laser
    1 Harpoon-6/FCS / Ford Rockford Armory SRM 6 w/ Artemis IV FCS
    1 GM Heavy Minigun Heavy Machine Gun
Manufacturer:         Johnston Industries
    Primary Factory:  Unknown
Communications:       CommuTech XL
Targeting & Tracking: BlazeFire Tracker with Range Check

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                19.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      25                                              
    R/L Side:                                   22                                              
    Rear:                                       15                                              
    Turret:                                     20                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Heavy Machine Gun                                             Front                1.00         
Large Laser                                                  Turret                5.00         
SRM 6 w/ Artemis IV FCS                                      Turret                3.00         
Bay, Battle Armor (2 troopers)                                Rear                 4.00         
CASE                                                          Body                 0.50         
Heavy Machine Gun (Ammo 50)                                   Body                 0.50         
SRM 6 (Ammo 15)                                               Body                 1.00         

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Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"t
Damage: (S) 3 / (M) 2 / (L) 0
Armor (A): 3,  Structure (S): 3
Specials: CASE, IT4, SRCH, TUR(2/2/-)