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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Omni Carrier [BASE]
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Role:               Missile Boat
Configuration:      OmniVehicle
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,422,000 C-Bills
Battle Value:       295

Movement Type:        Tracked
Power Plant:          180 Fuel Cell
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Simple Armor Plate with CASE
Armament:             
    34 tons of pod space available
Manufacturer:         Aldis Industries, Joint Equipment Systems, Quikscell Company
    Primary Factory:  Terra (AI), Alshain (JES), various (QC)
Communications:       Communicator
Targeting & Tracking: FireScan with IndirecTrack

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Overview:
    A Quikscell Company redesign of the already flexible weapon Carrier employing the latest in
    Omni technology.  Upgraded to a combat Fuel-Cell allows the addition of a true turret
    capable of mounting 30 tons of equipment. Furthermore, it allows the mounting of additional
    armor and CASE to protect the crew from the all to common ammo explosions.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                   180 Fuel Cell                8.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                3.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      18                                              
    R/L Side:                                   16                                              
    Rear:                                       12                                              
    Turret:                                     18                                              

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Fixed Equipment                                             Location              Tonnage       
------------------------------------------------------------------------------------------------
CASE                                                          Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
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Point Value (PV): 10
TP: CV,  SZ: 3,  TMM: 1,  MV: 6"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 3,  Structure (S): 3
Specials: CASE, ENE, FC, OMNI, SRCH