Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Valus ("Project SOTC") VLS-04
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,321,333 C-Bills
Battle Value:       1,775

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    1 PPC
    1 RISC Advanced Point Defense System
    3 Medium Pulse Lasers
    1 Small Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    Created to be an achor unitvfor most battle lances by D&K Creation Studios, the Valus is one
    of four 'mechs made by the company in thanks to it helping to found a new mercenary company
    "Sequere Nos". Of particular note is like the rest of its multi-weight bracket cohort is
    that is it built using both standard Inner Sphere technology like most other D&K 'mechs, but
    that it is also mounting a standard fusion engine for maximum hardiness in battle.

Capabilities:
    Armored by twelve and a half tons of standard armor on a seventy ton endo-steel chassis,
    cooled by thirteen double heatsinks, powered by a standard two-eighty rated engine and
    mounting four jump jets for one hundred and twenty meters of distance, the Valus is
    efficient in its use of its tonnage for what its chassis mounts.
    
    The primary weapon compliment of it is simple: a standard Inner Sphere PPC with an attached
    capacitor in the right arm, three standard medium pulse lasers in the left arm for close
    ranged brawling on top of better heat control, and a small pulse laser in the head to deter
    infantry. Simple, yet effective. It gets more interesting when one understands that every
    weapon system is tied to a targeting computer mounted in the right torso to allow for the
    most bang for its buck in the accuracy department. However, this is not what makes it an
    anchor. No, what makes it an anchor is the RISC Advanced Point Defense Systen mounted in its
    center torso, fed by two tons of CASE II protected ammunition in the left torso. This allows
    the 'mech to protect no only itself, but its cohorts in its lance as well. This piece of
    technology was indeed what the chassis itself was built around.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             27       
    Center Torso (rear):                               6       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
RISC Advanced Point Defense System                        CT                2          3.00             
2 Jump Jets                                               RT                2          2.00             
Targeting Computer                                        RT                4          4.00             
CASE II                                                   LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
RISC Advanced Point Defense System (Ammo 24)              LT                2          2.00             
PPC w/ Capacitor                                          RA                4          8.00             
3 Medium Pulse Lasers                                     LA                3          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASEII, RAMS