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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         UrbanHunter Tank Destroyer UBH-1T
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Ambusher
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3073
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,416,667 C-Bills
Battle Value:       539

Movement Type:        Hover
Power Plant:          GM Classic 10 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Durallex Extra Light Heavy Ferro-Fibrous with CASE
Armament:             
    1 GM Urban Hunter Autocannon/20
    1 Holly SideWinder - Six Rack SRM 6
    1 Sperry Browning Machine Gun
Manufacturer:         Arcturan Arms, Earthwerks-FWL, Inc., General Motors
    Primary Factory:  Arcturus (AA), Keystone (EFWLI), New Valencia (GM)
Communications:       Dalban Micronics
Targeting & Tracking: Brightstar 17 Mk. II

================================================================================================
Overview:
    Designed to be a relatively cheap hover tank destroyer for use in urban environments, the
    UrbanHunter was designed by General Motors with a similar role in mind to the venerable
    UrbanMech: ambushing enemies with a massive weapon in the concrete jungles across the Inner
    Sphere. While originally commissioned for the Federated Suns in 3071 for guerilla warfare
    against the dreaded word of Blake, it would spread to the Lyran Commonwealth and the Free
    Worlds League as well.
    
    (Art source)

Capabilities:
    Perhaps the most infamous attribute of the UrbanHunter is its vastly underpowered GM Classic
    10 IC engine; the chassis is clearly designed to be able to accept much bigger XL fusion
    engines, but perhaps because its expected environment would make such speed useless or even
    dangerous (or just to ensure it can be sold for cheap) General Motors chose such a weak
    engine. As a result it has a very slow top speed for a hovercraft, and has trouble
    accelerating. It also uses 3.5 tons of Durallex Extra Light Heavy Ferro-Fibrous armor for
    its plating, leaving it lightly armored so it can fit its heavy main weapon.
    
    Said main weapon is a GM Urban Hunter AC/20 with 4 tons of ammunition, capable of destroying
    enemy armor in a single shot provided lady luck is on its side. It also has a swivel-mount
    Sperry Browning Machine Gun with a half ton of ammo, used to thwart infantry trying to
    disable it before it can strike its intended prey, and a Holly Sidewinder Six-Rack SRM 6
    loaded with a single ton of missiles for dealing with lighter targets. All ammunition for
    its various weapons are protected by CASE to compensate for the light armor.
    
    The UrbanHunter thus, as designed, works best as an ambush hunter against heavier 'Mechs
    and vehicles that can't react in time to avoid the massive cannon and don't have advanced
    sensor suites. Since it can accept better engines, GM also provides expensive but useful
    engine upgrade kits to make it a rapidly-moving striker for more open battlefields.
    
    DESIGN QUIRKS: Narrow/Low Profile, Poor Performance

Deployment:
    The UrbanHunter would see the majority of its early action in the Jihad, typically lying in
    ambush to destroy advanced Blakist 'Mechs & vehicles when they least expected it as head-on
    tactics were often not viable against such a technologically superior foe.

Variants:
    UB-1Tr - An officially-supported refit that installs a much more powerful fusion engine,
    converting it from an urban combat ambusher to a rapidly-moving heavy striker at the cost of
    being significantly more expensive.
    UB-1S - A Lyran Commonwealth version that uses a Heavy Gauss Rifle for additional damage.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                               10 Internal Combustion          10.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        5.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   69                     3.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                              Armor                                             
                                              Value                                             
    Front:                                      18                                              
    R/L Side:                                   14                                              
    Rear:                                       10                                              
    Turret:                                     13                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Autocannon/20                                                 Front                14.00        
SRM 6                                                         Front                3.00         
Machine Gun                                                  Turret                0.50         
Autocannon/20 (Ammo 20)                                       Body                 4.00         
CASE                                                          Body                 0.50         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 6 (Ammo 15)                                               Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: CV,  SZ: 2,  TMM: 1,  MV: 6"h
Damage: (S) 3 / (M) 3 / (L) 0
Armor (A): 2,  Structure (S): 3
Specials: AC2/2/-, CASE, EE, SRCH, TUR(0*/-/-)