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Design Overview
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                 ProtoMech Technical Readout

Name/Model:         Xenomorph Warrior
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            5
Role:               Striker
Configuration:      Quad ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         748,694 C-Bills
Battle Value:       122

Chassis:              ProtoMech
Power Plant:          50 ProtoMech Fusion
Cruising Speed:       86.4 kph  
Maximum Speed:        129.6 kph [172.8 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    No one is exactly sure where the design concept came from for these medium-weight
    ProtoMechs, nor their name. Some say it was ancient legends from the early days of
    humanity’s expansion into the galaxy. Some say it was from some video from even more
    ancient origins on Terra. Whatever the case may be, these machines were designed to inspire
    terror on the battlefield. Fast, fairly heavily armored, and deadly in melee, the Xenomorph
    Warrior ProtoMech looks, and acts, like something out of humanity’s nightmares.

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Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    500                    
Engine:                                50 ProtoMech Fusion              1,500                   
    Walking MP:                                 8                                               
    Running MP:                              12 [16]                                            
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   21                      1,050                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              4       
    Torso:                              5              7       
    Main Gun:                           -              -       
    R/L Arm:                            0              0       
    Legs:                               5             10       

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Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Machine Gun                                               T                250                          
Machine Gun (Ammo 15)                                     T                75                           
ProtoMech Quad Melee Weapon                               T               1,000                         

Note: Equipped with ProtoMech Myomer Booster

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Alpha Strike Statistics                                             
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Point Value (PV): 12
TP: PM,  SZ: 1,  TMM: 4,  MV: 20"
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: MEL