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Member Review - Sleeping Dragon : 05-Jun-2007 00:52 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
In case of Firestarter I think that the BAP is more useful, but if one of the Firestarters in burn-it-down lance has the ECM it will be handy. As I said, I would prefer using the BAP variant in most situations, but this isn't bad. I think that TAG may be another good addition tothe arsenal of this specialist machine. |
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Member Review - Rudel Gurken : 13-Mar-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
An "upgrade" as weird as the -S!
Shifted from a "recon-flamer" to a "E-support-flamer".
The weapons are still too hot for those poor 10 standard heatsinks. |
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Member Review - Blackhand : 10-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Dump the electronics or the AMS for armour... maybe both depends on your pilot.
Any mech expected to harass needs lots of armour to survive the job. Especially when the entire weapons load is meant for point blank range. |
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Member Review - ralgith : 17-Mar-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Again with my comments on the -S, however i prefer this because in most situations with this mech the ECM is gonna be more helpful than the -S' Probe. |
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Member Review - DarkAdder : 01-Mar-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
THis thing already had the basis of a good scout, and now its even more useful. The ECM does a nice job of protecting the mech from smart weapons, while the AMS will keep some of any incoming missiles from reaching the mech. THe medium lasers are good workhorses, and the flamers come in more than handy for clearing woods, or forcing infantry out of buildings. Personally, Id yank the small laser and add in another half ton of AMS ammo. Keep your eyes on your heat, though. This boy cranks out alot of heat, and the single heat sinks cant handle repeated jumps, alpha strikes or both at the same time. The armor is a bit thin though, so dont go walking into AC 20 duels. |
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