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Member Review - mud : 31-Oct-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Very powerful, but I'm not so fond of the over-reliance on pulse lasers. It'll definitely be a brutal machine in combat though. |
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Member Review - DarkAdder : 26-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
For an in-close battler, this thing is going to dish out quite a beating. The ATMs arent going to do jack in a ranged fight, sorry to say.
From what I understand, the Night Gyr is from the Jade Falcons, a clan slow to change their doctrines. That being said, this mod seems to fly in the face of that mindset. Only the 'barbarians' of the IS would fight in urban environs, yet this thing is -made- for city fights.
THe pulse lasers make this boy brutal up close, but crank out dropship-loads of heat. And Im not sure that the DHS on this mech can handle the heat spike from an alpha strike. If you can, pull two of the medium lasers and add in a couple DHS. It wont completely cure the heat issues, but it will aleviate some of them. |
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