|
Member Review - jymset : 10-Jul-2008 12:27 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
I long discounted this design as being too expensive and too diverse. The ECM did not fit into its apparent sniper role. However, with the recent emergence of WoB forcesthat mount C3i systems, ECM has become the very air my combat forces breathe. There are definitely better alternatives (for instance the Arctic Cheetah Primary). As far as the Mist Lynx variants are concerned, there are better combatants (B, F - 3050U) and a better sniper (P – mounting the identical main gun but only costing 81% of the BV). Nevertheless, the AMS does protect it somewhat when it closes, so it cannot be discounted. Other variants are recommended more strongly, however. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Sleeping Dragon : 13-Apr-2007 20:27 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
3.50 |
| Comment: |
Snipe on the run, as long as this 'Mech is ignored it can cause some damage. This may be a good choice when you want to take your Mist Lynx to play with the big guys. C configuration is annoying to the enemy, but I would be careful with it. It's 8 points of damage from loosing all weapons. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Blackhand : 20-Sep-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
Useful mostly for sniping duties with its ER Large. It lacks the close in firepower to really want to close with anyone else.
Keep it if you expect to need harassing capabilities in the coming battle. Otherwise repod and get something more suited to its speed. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - -Mud : 16-Aug-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
3.50 |
| Comment: |
I rather like this Koshi, and I've gotten good results with it. All that elint gives you lots of options, and the long range of the laser gives you a nice shot, especially if you hide out until you've got some back shots. It would be equally good for setting or flushing an ambush. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - DarkAdder : 07-Jun-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.00 |
| Comment: |
This thing is painfully under built, or over specialized.
Only two laser weapons means that the mech is great for guerilla actions, but cant pack enough of a punch to knock out or even knock down opposing mechs on its own.
The AMS seems to be a wase on this one. The armor isnt heavy enough to keep it in a protracted shoot-out. So why waste an AMS on something that cant even take an ER PPC or gauss rifle hit? THink of it folks, 9 out of 10 players arent even going to waste missile ammo shooting at this thing.
The speed is probably the best thing this mech has to offer. Good thing, too, as it makes the mech more difficult to pin down and kill. The jump jets are, in my opinion, not needed on -this- mod. Pulling them for something else would be an improvement. A couple more lasers and some DHS for example, or an ER PPC.
This mod, as is, has two jobs, as far as I can see. Find your enemies, then die. Sorry, but I call em like I see em. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|