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Member Review - Sleeping Dragon : 26-Mar-2007 18:06 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Pretty fast TAG carrier, but the base chassis still causes problems. I don't know why people complain about the range of TAG laser, well it has the large (and, unfortunately, clan medium as well) laser range profile but the BAP is able to detect something just before you enter short range, so ... meh, I'll leave that alone. AMS is pretty nice addition to 'Mechs arsenal and under new rules it may allow the Fire Moth to try to attack a firing nest of enemy LRM boat, but again clan LRM boats tend to be armed with something more than just with LRMs (say hello, Mad Dog Prime ; ) ). The only redeeming quality of this machine is that it's a specialist, but even then there are better. |
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Member Review - Erenon : 04-Nov-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Never liked the dasher. Sure it's fast and well arhas lots of pod space med, but its armour is paper thin.
This variant is actually a decent scout mech but its weaponry is a joke. Heavy but ammo reliant. Guess it forces the scout to run whenever confronted |
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Member Review - jfox61 : 22-Jul-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
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Give it a 2.5 as it is only a tin plate mech lots of expensive elint gear but no protection. Get spotted= die horribly. |
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Member Review - Blackhand : 08-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
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It looks nice, but even with max tech modifiers... sooner or later someone gets lucky or calls a (whatever they call the shots that are out of order from MW 3 Handbook) for just a +3 rather than deal with your movement modifier.
The weapons are only threatening to vehicles so take care to not let mechs stay in combat range for too long before you blitz out.
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Member Review - ralgith : 26-Feb-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
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I give this a 4, but only because I use the Max Tech movement modifiers. Still, if it was properly driven, it would rock. Still, excellent scout to find hidden enemy units, then run back to the rear areas. |
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