|
Member Review - Rudel Gurken : 05-Dec-2018 06:52 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
An usable Cicada with still good ground speed, a serious weapon and good anti-infantry capability. Hit and run from some distance and snipe from far to support your comrades. But its armor is still weak so keep running. Besides replacing ammo by armor I would mount the MG´s in the torso or even arms to give them a much greater firearc (flipping arms) so infantry can´t get into your rear without punishment. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Sleeping Dragon : 05-Jul-2006 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
3.00 |
| Comment: |
Fast sniping machine. The armor isn't perfect, but in fight against light and fast medium mechs there are only a few able to return fire. The MGs may look useless, but they can deal with infantry and I think that anything heavier would tempt the pilot to close range. 3C Cicada may perform well in open flat terrain, where it can use it's mobility and long range weapon to the best effect, but don't try to go anywhere else. Firing arc is extremely limited and without mobility the mech is an easy target. It seems that this mech is a solo player, for team play I would prefer something slower and with better armor. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - House Calderon 1 : 05-May-2006 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
This one is usable due to the PPC. It would have been better to use 2 ML's on the legs in place of the MG's, but as with all cannon mechs they contain flaws. Sometimes those flaws are there to keep us the players and fans saying "I can improve upon that! Why did they do this? What were they thinking?". If they had made "perfect mechs from the start I doubt that the game would still be played today. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - bladewind : 19-Sep-2005 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
3.00 |
| Comment: |
Stripping the MGs for another medium laser and armor will make this mech alot more effective.
As it stands now, its a PPC carrier with good speed and low armor, so be careful. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Gunslinger Patch : 18-Sep-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
3.00 |
| Comment: |
This one has some potential, but only in a campaign game with a nice large map some like only a few groups are able to achieve. On a standard tabletop, its gonna die because it does not have the map space it needs to keep its distance throughout the fight as it should.
If you can keep your distance and have a good gunner, it can fight to good effect.
I would drop half the ammo for armor and beef up the legs and the side torsos. I would think hard about losing that 11th heat sink too for the same purpose. This would mean 24 points of armor to work with and a much more survivable ride.
I could see this version as a favored Marik light lance leader's ride or as a sniper in a heavier lance. But the fluff says most of these are in Liao training units. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|