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Member Review - Sleeping Dragon : 09-Apr-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
Just as the other people said - heat sinks are insufficient to keep all the weapons firing. Overheating by 10 points per turn is simply too much (not counting movement and secondary weapons). Even sacrificing the redundant sword won't help. This mech needs rework. |
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Member Review - Erenon : 27-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
0.00 |
| Comment: |
The earlier model was a nice decent mech.. not too useful, but still able to survive..
This just sucks.
You dont' have enough heat sinks to make use of your weapons. Period.
ANd two swords?? Dude, you can only use one at a any time. It's a waste of weight and space.
There's no way the DCMS will waste resources building or deploying this. |
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Member Review - Blackhand : 07-Mar-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Take a poor ranged mech with dependable damage and swap in small LRM batteries to take the place of the autocannons which were vaguelly useful.
The AMS has far too little ammo to be useful though. The ER PPCs were a good idea but it relaly needs Double heat sinks to use them effectively. So now its a better mech but heat crippled with ammo that can end your day. |
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