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Member Review - Rudel Gurken : 08-Dec-2018 03:11 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
A -3M trading JJ´s for armor, ammo and a can-opener. The loss of the JJ´s really hurts and the extra ammo isn´t very useful. A heatsink would have been a better choice. Nonetheless is this a good line mech. |
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Member Review - Sleeping Dragon : 30-Oct-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
This is the true Wolverine. A ferocious predator able to tear (almost) anything of comparable size or even larger to pieces (still, not a bear hunter). With this armor, heat dissipation and weapons it may easily fight anything that can't get away from it's reach. It may be hampered by it's inability to jump, but I believe that this 'Mech is ideal to be used as commander's bodyguard or as a filler for heavy lance (or as a bad guy in medium). The speed is high enough to act as a flanking unit and it may survive a few hits, so it asks for aggressive role on the field, like attacking missile support, or something like that. Not a 5.0, but still an excellent machine. |
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Member Review - Paul : 07-Nov-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Lots of speed, lots of firepower, lots of armor. The only thing this design is short on to make it perfect is jumpjets.
Even without them, the amount of punishment this sucker can take and deal is phenomenal. 14 heatsinks are adequate provided you take it easy on the LL.
The only true weakness (and reason the rating drops) is the two tons of SRM ammo sitting all along in that side torso. They NEED padding badly, and 2 tons is kind of excessive anyway. I, too, would drop a ton for a heatsink, and move the other right near the SRM6 itself. |
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Member Review - Blackhand : 18-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
My problem with this mech stems from the increased armour and weapons this variant has.
Without the jump jets I've got no real way to get distance to cool off when I need to.
Its a good brawler if your need that much damage before it overheats though. |
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Member Review - ralgith : 19-Feb-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
A stable design whos heat problems are dropped along with the LL once the range is down to the MLs and SRM. Could have dropped a ton of SRM ammo for another heat sink however. |
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