BattleMech Technical Readout
Name/Model: Starslayer "Trip's Troopers" STY-3TT
Designer: Baitball
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 50
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Civil War / 3062
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 9,864,000 C-Bills
Battle Value: 1,509
Chassis: Endo Steel
Power Plant: 300 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 180 meters
Armor: Standard with CASE
Armament:
1 ER PPC
1 SRM 6
3 Medium Lasers
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
In response to orders from General Aleksandr Kerensky for the production of a new medium
'Mech, Blue Shot Weaponry was awarded a contract in 2765 to build the Starslayer for the
SLDF. However, the numerous delays that plagued Blue Shot throughout the 'Mech's production
run prevented it from being built in great numbers. By the time the bugs had been worked
out, the SLDF was embroiled in the Amaris Civil War, and more Starslayers ended up in
storage than on front lines. These hidden Starslayers later became a boon to House and
mercenary units that stumbled on them. Recent versions of the Starslayer replace the
standard chassis with endo steel, making the 'Mech both lighter and sturdier.
Capabilities:
Built to be rugged and dependable, the Starslayer was intended for garrison, mop-up, and
recon duties. The designers at Blue Shot used well-established technologies in an effort to
make the Starslayer easy to maintain and to allow the 'Mech to remain in the field for long
periods. A Magna 250 engine makes the Starslayer as fast as most of the SLDF's medium
'Mechs, and jump jets give the Starslayer greater mobility. Ferro-fibrous armor provides the
Starslayer with maximum protection at a reduced weight which, when coupled with an endo
steel frame, allows the 'Mech to carry heavy weapons. Two large lasers give the Starslayer
its heavy firepower, backed up by two medium lasers and a small laser. To discourage enemy
'Mechs from attacking the rear of the Starslayer, the small laser fires into the 'Mech's
rear arc. An SRM-4 missile pack enables the Starslayer to engage in close fighting, and CASE
protects the pilot from ammo explosions.
Variants
Blue Shot Weapons offers a variant of the Starslayer known as the 3D model. The 3D drops the
torso mounted large laser, the SRM-4 with its ammo, and CASE in favor of an extended-range
PPC. The 3D also adds an extra double heat sink and replaces the rear firing small laser
with a medium laser.
Deployment:
Blue Shot has already completed three production runs of the new Starslayer 3C, and most of
these 'Mechs have been deployed with various militia units in the Lyran Alliance. Some have
also been sold to the Magistracy of Canopus and several mercenary units stationed in Lyran
Space.
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Equipment Mass
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Internal Structure: Endo Steel 2.50
Engine: 300 XL 9.50
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 25
Center Torso (rear): 6
R/L Torso: 12 19
R/L Torso (rear): 5
R/L Arm: 8 16
R/L Leg: 12 24
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Weapons and Ammo Location Critical Mass
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Flamer H 1 1.00
2 Jump Jets CT 2 1.00
2 Jump Jets RT 2 1.00
Medium Laser RT 1 1.00
CASE LT 1 0.50
2 Jump Jets LT 2 1.00
2 Medium Lasers LT 2 2.00
SRM 6 LT 2 3.00
SRM 6 (Ammo 15) LT 1 1.00
SRM 6 (Ammo 15) [Inferno] LT 1 1.00
ER PPC RA 3 7.00
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Alpha Strike Statistics
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Point Value (PV): 34
TP: BM, SZ: 2, TMM: 2, MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 1, OV: 1
Armor (A): 6, Structure (S): 2
Specials: CASE |