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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 371 Location: United States
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Posted: 24-Aug-2025 02:06 Post subject: Earthquake QK-A1 |
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TRO: Earthquake QK-A1 | BattleMech Technical Readout
Name/Model: Earthquake QK-A1
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Role: Missile Boat
Configuration: Quad BattleMech
Era/Year: Dark Age / 3083
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 7,819,433 C-Bills
Battle Value: 1,192
Chassis: CT Quad Class 7
Power Plant: Edasich Motors 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Guardian II Light Ferro-Fibrous
Armament:
2 RAMTech 800Z ER Medium Lasers
1 CT Stonethrower A1 Thumper
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Centaur Industries
Primary Factory: Alpha Centauri
Communications: CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module
================================================================================================
Overview:
A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for the
burgeoning Republic of the Sphere. It is meant to be able to reach areas a
similarly-equipped artillery combat vehicle would be unable to traverse. However, the
massive cannon leaves it woefully undergunned and slow in a direct fight.
Capabilities:
DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 12 [24] 2.00
Gyro: Compact 4.50
Cockpit: Standard 3.00
Armor Factor: 212 12.50
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 28
Center Torso (rear): 7
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Front Leg: 15 27
R/L Rear Leg: 15 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 ER Medium Lasers RT 2 2.00
Thumper (Ammo 40) RT 2 2.00
Thumper LT/CT 15 15.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL (R) 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL (R) 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 1 / (M) 1 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: ARTT-1
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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 371 Location: United States
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Posted: 24-Aug-2025 02:08 Post subject: Earthquake QK-A1 |
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TRO: Earthquake QK-A1 | BattleMech Technical Readout
Name/Model: Earthquake QK-A1
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Role: Missile Boat
Configuration: Quad BattleMech
Era/Year: Dark Age / 3083
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 7,819,433 C-Bills
Battle Value: 1,192
Chassis: CT Quad Class 7
Power Plant: Edasich Motors 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Guardian II Light Ferro-Fibrous
Armament:
2 RAMTech 800Z ER Medium Lasers
1 CT Stonethrower A1 Thumper
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Centaur Industries
Primary Factory: Alpha Centauri
Communications: CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module
================================================================================================
Overview:
A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for the
burgeoning Republic of the Sphere. It is meant to be able to reach areas a
similarly-equipped artillery combat vehicle would be unable to traverse. However, the
massive cannon leaves it woefully undergunned in a proper fight so the Earthquake is
essentially required to flee with its Jump Jets to safety.
Capabilities:
DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 12 [24] 2.00
Gyro: Compact 4.50
Cockpit: Standard 3.00
Armor Factor: 212 12.50
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 28
Center Torso (rear): 7
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Front Leg: 15 27
R/L Rear Leg: 15 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 ER Medium Lasers RT 2 2.00
Thumper (Ammo 40) RT 2 2.00
Thumper LT/CT 15 15.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL (R) 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL (R) 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 1 / (M) 1 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: ARTT-1
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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 371 Location: United States
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Posted: 24-Aug-2025 02:12 Post subject: Earthquake QK-A1 |
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TRO: Earthquake QK-A1 | BattleMech Technical Readout
Name/Model: Earthquake QK-A1
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Role: Missile Boat
Configuration: Quad BattleMech
Era/Year: Dark Age / 3083
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 8,360,033 C-Bills
Battle Value: 1,277
Chassis: CT Quad Class 7
Power Plant: Edasich Motors 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Guardian II Light Ferro-Fibrous
Armament:
2 RAMTech 800Z ER Medium Lasers
1 ER Medium Laser
1 CT Stonethrower A1 Thumper
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Centaur Industries
Primary Factory: Alpha Centauri
Communications: CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module
================================================================================================
Overview:
A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for the
burgeoning Republic of the Sphere. It is meant to be able to reach areas a
similarly-equipped artillery combat vehicle would be unable to traverse. However, the
massive cannon leaves it woefully undergunned in a proper fight so the Earthquake is
essentially required to flee with its Jump Jets to safety.
Capabilities:
DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Compact 4.50
Cockpit: Standard 3.00
Armor Factor: 212 12.50
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 28
Center Torso (rear): 7
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Front Leg: 15 27
R/L Rear Leg: 15 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
C3 Slave CT 1 1.00
3 ER Medium Lasers RT 3 3.00
Thumper (Ammo 40) RT 2 2.00
Thumper LT/CT 15 15.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL (R) 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL (R) 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: ARTT-1, C3S, MHQ1
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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 371 Location: United States
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Posted: 24-Aug-2025 12:19 Post subject: Earthquake QK-A1 |
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TRO: Earthquake QK-A1 | BattleMech Technical Readout
Name/Model: Earthquake QK-A1
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Role: Missile Boat
Configuration: Quad BattleMech
Era/Year: Dark Age / 3083
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 8,360,033 C-Bills
Battle Value: 1,277
Chassis: CT Quad Class 7
Power Plant: Edasich Motors 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Guardian II Light Ferro-Fibrous
Armament:
3 RAMTech 800Z ER Medium Lasers
1 CT Stonethrower A1 Thumper
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Centaur Industries
Primary Factory: Alpha Centauri
Communications: CT Relay-4
Targeting & Tracking: Angst Accuracy w/ CT Sheller-2 Module
================================================================================================
Overview:
A quadrupedal artillery 'Mech, the Earthquake was designed by Centaur Industries for the
burgeoning Republic of the Sphere. It is meant to be able to reach areas a
similarly-equipped artillery combat vehicle would be unable to traverse. However, the
massive cannon leaves it woefully undergunned in a proper fight so the Earthquake is
essentially required to flee with its Jump Jets to safety.
Capabilities:
DESIGN QUIRKS: Directional Torso Mount (Thumper), Narrow/Low Profile, Poor Performance
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Compact 4.50
Cockpit: Standard 3.00
Armor Factor: 212 12.50
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 28
Center Torso (rear): 7
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Front Leg: 15 27
R/L Rear Leg: 15 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
C3 Slave CT 1 1.00
3 ER Medium Lasers RT 3 3.00
Thumper (Ammo 40) RT 2 2.00
Thumper LT/CT 15 15.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL (R) 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL (R) 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: ARTT-1, C3S, MHQ1
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