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Headcrab
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Kirbanzo
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 17-Apr-2025 16:17
Posts: 289
Location: United States
PostPosted: 22-Aug-2025 22:37    Post subject: Headcrab Reply to topic Reply with quote

TRO: Headcrab
                 BattleMech Technical Readout

Name/Model:         Headcrab
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Skirmisher
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3092
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         23,537,400 C-Bills
Battle Value:       1,508

Chassis:              SF Headcrab 
Power Plant:          Consolidated 400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Clan Improved 16X Series Improved
    Jump Capacity:    210 meters
Armor:                DSC Standard
Armament:             
    2 Series 6b ER Medium Lasers
    1 Type OVR-X LB 2-X AC
Manufacturer:         Manufacturing Plant SFF-TS1
    Primary Factory:  CSF Tsunami Mobile Production Facility
Communications:       CSF Series 12.1 Integrated with ECM Suite
Targeting & Tracking: Type VII Mod. 2

================================================================================================
Overview:
    DESIGN QUIRKS: Extended Torso Twist, Reinforced Legs, Bad Reputation(1)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 7                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             17       
    Center Torso (rear):                               4       
    R/L Torso:                         17             17       
    R/L Torso (rear):                                  4       
    R/L Front Leg:                     17             16       
    R/L Rear Leg:                      17             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          2.00             
2 ER Medium Lasers                                        RT                2          2.00             
3 Improved Jump Jets                                      RT                6          6.00             
LB 2-X AC (Ammo 45)                                       RT                1          1.00             
LB 2-X AC (Ammo 45) [Cluster]                             RT                1          1.00             
ECM Suite                                                 LT                1          1.00             
3 Improved Jump Jets                                      LT                6          6.00             
LB 2-X AC                                                 LT                3          5.00             
Talons                                                    *                 8          6.00             

* Talons occupy 2 critical slots in each leg

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"/14"j
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: CASE, ECM, FLK0*/0*/0*, JMPS1, MEL
		
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Kirbanzo
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 17-Apr-2025 16:17
Posts: 289
Location: United States
PostPosted: 22-Aug-2025 22:37    Post subject: Headcrab Reply to topic Reply with quote

TRO: Headcrab
                 BattleMech Technical Readout

Name/Model:         Headcrab
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Skirmisher
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3092
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         23,537,400 C-Bills
Battle Value:       1,508

Chassis:              SF Headcrab 
Power Plant:          Consolidated 400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Clan Improved 16X Series Improved
    Jump Capacity:    210 meters
Armor:                DSC Standard
Armament:             
    2 Series 6b ER Medium Lasers
    1 Type OVR-X LB 2-X AC
Manufacturer:         Manufacturing Plant SFF-TS1
    Primary Factory:  CSF Tsunami Mobile Production Facility
Communications:       CSF Series 12.1 Integrated with ECM Suite
Targeting & Tracking: Type VII Mod. 2

================================================================================================
Overview:
    One of the Sea Foxes' weirder designs.

Capabilities:
    DESIGN QUIRKS: Extended Torso Twist, Reinforced Legs, Bad Reputation(1)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 7                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             17       
    Center Torso (rear):                               4       
    R/L Torso:                         17             17       
    R/L Torso (rear):                                  4       
    R/L Front Leg:                     17             16       
    R/L Rear Leg:                      17             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          2.00             
2 ER Medium Lasers                                        RT                2          2.00             
3 Improved Jump Jets                                      RT                6          6.00             
LB 2-X AC (Ammo 45)                                       RT                1          1.00             
LB 2-X AC (Ammo 45) [Cluster]                             RT                1          1.00             
ECM Suite                                                 LT                1          1.00             
3 Improved Jump Jets                                      LT                6          6.00             
LB 2-X AC                                                 LT                3          5.00             
Talons                                                    *                 8          6.00             

* Talons occupy 2 critical slots in each leg

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"/14"j
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: CASE, ECM, FLK0*/0*/0*, JMPS1, MEL
		
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Kirbanzo
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 17-Apr-2025 16:17
Posts: 289
Location: United States
PostPosted: 22-Aug-2025 22:43    Post subject: Headcrab Reply to topic Reply with quote

TRO: Headcrab
                 BattleMech Technical Readout

Name/Model:         Headcrab
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            45
Role:               Skirmisher
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3092
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,528,900 C-Bills
Battle Value:       1,394

Chassis:              SF Headcrab 
Power Plant:          Consolidated 225 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Clan Improved 16X Series Improved
    Jump Capacity:    210 meters
Armor:                DSC Standard
Armament:             
    2 Series 6b ER Medium Lasers
    1 Type OVR-X LB 2-X AC
Manufacturer:         Manufacturing Plant SFF-TS1
    Primary Factory:  CSF Tsunami Mobile Production Facility
Communications:       CSF Series 12.1 Integrated with ECM Suite
Targeting & Tracking: Type VII Mod. 2

================================================================================================
Overview:
    One of the Sea Foxes' weirder designs.

Capabilities:
    DESIGN QUIRKS: Extended Torso Twist, Reinforced Legs, Bad Reputation(1)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                       225 XL                   5.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 7                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             19       
    Center Torso (rear):                               4       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Front Leg:                     11             19       
    R/L Rear Leg:                      11             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          1.00             
2 ER Medium Lasers                                        RT                2          2.00             
3 Improved Jump Jets                                      RT                6          3.00             
LB 2-X AC (Ammo 45)                                       RT                1          1.00             
LB 2-X AC (Ammo 45) [Cluster]                             RT                1          1.00             
ECM Suite                                                 LT                1          1.00             
3 Improved Jump Jets                                      LT                6          3.00             
LB 2-X AC                                                 LT                3          5.00             
Talons                                                    *                 8          3.00             

* Talons occupy 2 critical slots in each leg

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/14"j
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CASE, ECM, FLK0*/0*/0*, JMPS1, MEL
		
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