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Kirbanzo ComStar Lieutenant, JG

Joined: 17-Apr-2025 16:17 Posts: 285 Location: United States
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Posted: 22-Aug-2025 00:36 Post subject: Tetsujin M-TSJ-01N |
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TRO: Tetsujin M-TSJ-01N | BattleMech Technical Readout
Name/Model: Tetsujin M-TSJ-01N
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 65
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Star League / 2501
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 5,241,830 C-Bills
Battle Value: 1,313
Chassis: Mitsubishi Zaidan-2
Power Plant: Mitsubishi Motors 260
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: New Samarkand
Armament:
1 Imperator-B Autocannon/10
1 Mitsubishi Arms High-Output Large Laser
2 Mitsubishi Arms Medium Lasers
1 Shigunga LRM 5
Manufacturer: Mitsubishi
Primary Factory: New Samarkand
Communications: Cipher ComSys 2
Targeting & Tracking: Mitsubishi Electric Third-Eye
================================================================================================
Overview:
The Mitsubishi keiretsu's first foray into BattleMechs, the Tetsujin was made at the
request of the Draconis Combine for a reliable frontline design. Their final output has some
noted similarities to the later Dragon in terms of weapons, though has its own niche as
having heavier arms and armor in exchange for less speed.
Capabilities:
DESIGN QUIRKS: Fast Reload (AC/10), Robust(1), Static Ammo Feed (AC/10)
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Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 6.50
Engine: 260 Fusion 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 12 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 208 13.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 32
Center Torso (rear): 7
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Arm: 10 20
R/L Leg: 15 30
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Medium Lasers RT 2 2.00
LRM 5 LT 1 2.00
LRM 5 (Ammo 24) LT 1 1.00
Autocannon/10 RA 7 12.00
Autocannon/10 (Ammo 20) RA 2 2.00
Large Laser LA 2 5.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 0*, OV: 1
Armor (A): 7, Structure (S): 5
Specials: IF0*
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