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Railman R4L-Mr
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Kirbanzo
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 17-Apr-2025 16:17
Posts: 285
Location: United States
PostPosted: 20-Aug-2025 18:27    Post subject: Railman R4L-Mr Reply to topic Reply with quote

TRO: Railman R4L-Mr
                 BattleMech Technical Readout

Name/Model:         Railman R4L-Mr
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Ambusher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,310,097 C-Bills
Battle Value:       759

Chassis:              Coventry RLM-03 Endo Steel
Power Plant:          Coventry Motors 70 
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Light with CASE
Armament:             
    1 TharHes Mljonir Heavy Gauss Rifle
    2 Defiance E9M ER Medium Lasers
    1 Defiance E9S ER Small Laser
Manufacturer:         LCAF Refit
    Primary Factory:  Unknown
Communications:       TharHes Mini-Talk
Targeting & Tracking: Angst Accuracy

================================================================================================
Overview:
    The Railman is a one-trick-pony base defense ambusher that relies on getting kills with its
    massive Heavy Gauss Rifle quickly, lest its slow speed and light armor get it destroyed. It
    also has an emergency ER Small Laser, though this is small consolation.
    
    This common field refit strips unneeded ammo in order to add two ER Medium Lasers, which
    surprisingly doesn't overtax its basic heat sink package.
    
    (Art source)

Capabilities:
    DESIGN QUIRKS: Accurate Weapon (Heavy Gauss Rifle), Stabilized Weapon (Heavy Gauss Rifle),
    Extended Torso Twist, Bad Reputation(1), Poor Performance, Poor Targeting (Long)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     70 Fusion                  2.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      11              8       
    Center Torso (rear):                               2       
    R/L Torso:                          8              8       
    R/L Torso (rear):                                  1       
    R/L Arm:                            6              7       
    R/L Leg:                            8              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Heavy Gauss Rifle (Ammo 8)                                RT                2          2.00             
CASE                                                      LT                1          0.50             
Heavy Gauss Rifle                                         LT                11        18.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 0,  MV: 4"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: CASE
		
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Kirbanzo
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 17-Apr-2025 16:17
Posts: 285
Location: United States
PostPosted: 20-Aug-2025 18:28    Post subject: Railman R4L-Mr Reply to topic Reply with quote

TRO: Railman R4L-Mr
                 BattleMech Technical Readout

Name/Model:         Railman R4L-Mr
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Ambusher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3063
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,310,097 C-Bills
Battle Value:       759

Chassis:              Coventry RLM-03 Endo Steel
Power Plant:          Coventry Motors 70 
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Light with CASE
Armament:             
    1 TharHes Mljonir Heavy Gauss Rifle
    2 Defiance E9M ER Medium Lasers
    1 Defiance E9S ER Small Laser
Manufacturer:         LCAF Refit
    Primary Factory:  Unknown
Communications:       TharHes Mini-Talk
Targeting & Tracking: Angst Accuracy

================================================================================================
Overview:
    The Railman is a one-trick-pony base defense ambusher that relies on getting kills with its
    massive Heavy Gauss Rifle quickly, lest its slow speed and light armor get it destroyed. It
    also has an emergency ER Small Laser, though this is small consolation.
    
    This common field refit strips unneeded ammo in order to add two ER Medium Lasers, which
    surprisingly doesn't overtax its basic heat sink package.
    
    (Art source)

Capabilities:
    DESIGN QUIRKS: Accurate Weapon (Heavy Gauss Rifle), Stabilized Weapon (Heavy Gauss Rifle),
    Extended Torso Twist, Bad Reputation(1), Poor Performance, Poor Targeting (Long)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     70 Fusion                  2.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      11              8       
    Center Torso (rear):                               2       
    R/L Torso:                          8              8       
    R/L Torso (rear):                                  1       
    R/L Arm:                            6              7       
    R/L Leg:                            8              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Heavy Gauss Rifle (Ammo 8)                                RT                2          2.00             
CASE                                                      LT                1          0.50             
Heavy Gauss Rifle                                         LT                11        18.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 0,  MV: 4"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: CASE
		
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