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mekkatgirls Magistracy of Canopus Commander

Joined: 11-Dec-2023 02:15 Posts: 726 Location: United States
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Posted: 04-Aug-2025 17:47 Post subject: Stoat |
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TRO: Stoat | BattleMech Technical Readout
Name/Model: Stoat
Designer: mekkatgirls
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 45
Role: Scout
Configuration: Biped BattleMech
Era/Year: Jihad / 3080
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 4,338,183 C-Bills
Battle Value: 980
Chassis: Chameleon Light Endo 2 Endo Steel
Power Plant: VOX 225
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Nike Doublejet 9s
Jump Capacity: 150 meters
Armor: Durallex Medium with case with CASE
Armament:
1 Mydron Excel 5SG LB 5-X AC
1 Ceres Arms Medium Laser
1 Ceres Arms Small Laser
2 Ceres Arms Model 6 Light Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: FoxxCom 75
Targeting & Tracking: FoxxFire 180 with Probe with Beagle Active Probe
================================================================================================
Overview:
A scout and light armor hunter with a focus in ballistic weapons in a medium mech class with
limited anti-infantry capability. Designed to work with scout and pursuit lances.
Capabilities:
With LB-X auto-cannon and machine guns with secondary energy weapons and good armor
protection and good mobility with jump jets. Given a modern probe to find hidden unit and
track scouts.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
Engine: 225 Fusion 10.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 128 8.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 17
Center Torso (rear): 4
R/L Torso: 11 16
R/L Torso (rear): 4
R/L Arm: 7 14
R/L Leg: 11 15
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Laser H 1 0.50
Jump Jet CT 1 0.50
2 Jump Jets RT 2 1.00
CASE LT 1 0.50
2 Jump Jets LT 2 1.00
LB 5-X AC (Ammo 20) LT 1 1.00
LB 5-X AC (Ammo 20) [Cluster] LT 1 1.00
Light Machine Gun (Ammo 100) LT 1 0.50
LB 5-X AC RA 5 8.00
Light Machine Gun RA 1 0.50
Beagle Active Probe LA 2 1.50
Light Machine Gun LA 1 0.50
Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0*, OV: 0
Armor (A): 4, Structure (S): 4
Specials: CASE, FLK0*/0*/0*, PRB, RCN
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