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Raptor RTX1-RF (ObK)
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Oberst_Klink
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Lieutenant, JG
Lieutenant, JG


Joined: 21-Apr-2021 08:04
Posts: 292
Location: Germany
PostPosted: 14-May-2025 07:55    Post subject: Raptor RTX1-RF (ObK) Reply to topic Reply with quote

TRO: Raptor RTX1-RF (ObK)
                 BattleMech Technical Readout

Name/Model:         Raptor RTX1-RF (ObK)
Designer:           Oberst_Klink
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            25
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,213,542 C-Bills
Battle Value:       589

Chassis:              Alshain Type KR140 Endo Steel
Power Plant:          Omni 175 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Icarus 81 
    Jump Capacity:    90 meters
Armor:                StarSlab/4 with CASE
Armament:             
    1 Victory 23R Medium Laser
    1 Olympus Flamer
    2 Series IV Machine Guns
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Sipher CommCon SCU-9 with Angel ECM Suite
Targeting & Tracking: Matabushi Stalker with Bloodhound Active Probe

================================================================================================
Overview:
    Several decades after the end of the Jihad, the Draconis Combine had restored its military
    and industrial strength. The production lines of the "Luthien Armor Works" were also
    available again. Current models, such as the Avalanche, could be supplemented by the
    production of older models. The first generation of Omnis (Raptor, Owens, Strider,
    Firestarter, Blackjack, Black Hawk-KU, Avatar, and Sunder) had proven themselves in the
    past, but also had minor flaws. The ramp-up of production should now eliminate or improve
    these minor issues. First: a complete conversion to dual heat sinks on all 'Mechs. Second: a
    complete removal of fixed equipment (including jump jets and external heat sinks). The
    second point demonstrates the increased flexibility. Some equipment is no longer compatible
    with some Omnis (e.g., the use of improved jump jets). This also significantly increases the
    carrying capacity in some cases. The entire project was dubbed "Project Refit." The
    designation of the revised base models is -RF.

Capabilities:
    The Raptor-RF receives only one minor change. Two of the three dual heat sinks outside the
    reactor are now located in the left and right torso, providing slightly better protection in
    the event of a critical hit.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       175 XL                   3.50                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                       8              8       
    Center Torso (rear):                               2       
    R/L Torso:                          6              7       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              5       
    R/L Leg:                            6              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  CT                1          1.00             
Jump Jet                                                  CT                1          0.50             
Angel ECM Suite                                           RT                2          2.00             
CASE                                                      RT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Bloodhound Active Probe                                   LT                3          2.00             
Jump Jet                                                  LT                1          0.50             
2 Machine Guns                                            RA                2          1.00             
Medium Laser                                              RA                1          1.00             
Flamer                                                    LA                1          1.00             
TAG                                                       LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"/6"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: AECM, BH, C3S, CASE, JMPW2, MHQ1, OMNI, RCN, TAG
		

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