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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 469
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Posted: 09-Apr-2025 01:05 Post subject: Vespoid S3P |
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TRO: Vespoid S3P | ProtoMech Technical Readout
Name/Model: Vespoid S3P
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 9
Configuration: Biped ProtoMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 933,721 C-Bills
Battle Value: 406
Chassis: ProtoMech
Power Plant: 85 ProtoMech Fusion
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: ProtoMech
Jump Capacity: 180 meters
Armor: ProtoMech
Armament:
1 ER Medium Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Its been said that a protomech could accurately mimic the capabilities of an old style Wasp
or Stinger. The Vespoid was created to achieve that goal.
Capabilities:
In a slightly unexpected twist, a late model Stinger could be faithfully emulated. The 3P
uses a light PPC. The Protomech version goes with an ER Medium Laser. Range drops a bit,
firepower goes up.
The real problems start with fighting off the hordes of lawyers who are going to be upset
about another ER Medium carrying jumping protomech being introduced.
Deployment:
Despite being formally designed, and that battle history to consider, there are no plans to
actually produce Vespoids. Their mobility or firepower is below the thresholds useful in
modern combat.
Variants:
Just how many Wasps and Stingers are there? The modern ones built or rebuilt to keep up
with modern combat are likely out of reach, but even now the majority of the ones in use are
based on star league era models.
================================================================================================
Equipment Mass (kg)
------------------------------------------------------------------------------------------------
Internal Structure: ProtoMech 900
Engine: 85 ProtoMech Fusion 2,500
Walking MP: 6
Running MP: 9
Jumping MP: 6 600
Heat Sinks (ProtoMech): 5 1,250
Cockpit: ProtoMech 500
Armor Factor: 45 2,250
Type: ProtoMech
Internal Armor
Structure Value
Head: 2 6
Torso: 9 18
Main Gun: 1 3
R/L Arm: 2 4
Legs: 5 10
================================================================================================
Weapons and Ammo Location Mass (kg)
------------------------------------------------------------------------------------------------
ER Medium Laser MG 1,000
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: PM, SZ: 1, TMM: 2, MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 2, Structure (S): 1
Specials: ENE
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