Mordel's Bar & Grill
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  Topic: Consistency, C-Bills, Campaigns, Customs
magical_savior

Replies: 4
Views: 248
PostForum: General Discussion   Posted: 19-May-2026 08:13   Subject: Consistency, C-Bills, Campaigns, Customs
That sounds about right. Sigh... I need to get published and put submissions into Shrapnel or something. Otherwise, all the cool ideas I have are just going to evaporate. Poof, gone forever.
  Topic: Consistency, C-Bills, Campaigns, Customs
magical_savior

Replies: 4
Views: 248
PostForum: General Discussion   Posted: 18-May-2026 11:10   Subject: Consistency, C-Bills, Campaigns, Customs
It was a slightly different question - how are you managing rare equipment in campaigns? Does it matter if something is rare or consumable? Do you track things like Heavy FF Armor or LFF Armor, Coolan ...
  Topic: Consistency, C-Bills, Campaigns, Customs
magical_savior

Replies: 4
Views: 248
PostForum: General Discussion   Posted: 17-May-2026 14:06   Subject: Consistency, C-Bills, Campaigns, Customs
I asked a similar question over on Reddit, But - how much does in-universe considerations affect your choices for campaign? I spend a lot of time building "This is basically canon, but it uses equipme ...
  Topic: Which 'mech is (or would be) your personal ride? - submit your entries for Mordel's Horde here!
magical_savior

Replies: 186
Views: 163040
PostForum: General Discussion   Posted: 15-May-2026 03:46   Subject: Which 'mech is (or would be) your personal ride? - submit your entries for Mordel's Horde here!
I wasn't here 3,000 years ago when the hearts of men and dwarf failed etc LOTR reference farcical firey-mountain ceremony, but if there's a thread... Why not.

If it's a non-custom mech, it's the Wa ...
  Topic: Cannot place more than 6 items?
magical_savior

Replies: 4
Views: 288
PostForum: Site Bugs and Enhancements   Posted: 27-Apr-2026 16:14   Subject: Re: Cannot place more than 6 items?
"No more than 6 items at the Checkout Counter."
  Topic: Cannot place more than 6 items?
magical_savior

Replies: 4
Views: 288
PostForum: Site Bugs and Enhancements   Posted: 27-Apr-2026 13:52   Subject: Cannot place more than 6 items?
I filed a bug report for it earlier when I couldn't modify some of my designs, but it seems all combat vehicles cannot have more than 6 items added to the Body or Turret.

Vehicle construction is no ...
  Topic: Scoring system
magical_savior

Replies: 9
Views: 1446
PostForum: General Discussion   Posted: 27-Mar-2026 12:40   Subject: Scoring system
Distribute Bingo cards with different possible actions, and score achieved lines across the cards?
  Topic: DropChutes Megamek Integration
magical_savior

Replies: 8
Views: 902
PostForum: Site Bugs and Enhancements   Posted: 16-Mar-2026 21:33   Subject: Re: DropChutes Megamek Integration
And it's almost worse because the impact is seemingly miniscule - 12 tractors and 36 trailers; 48 total canon units affected, most of which will have 0 impact to playability.

... Though that makes ...
  Topic: DropChutes Megamek Integration
magical_savior

Replies: 8
Views: 902
PostForum: Site Bugs and Enhancements   Posted: 15-Mar-2026 22:47   Subject: Re: DropChutes Megamek Integration
Ah. Looks like they just made a post about the official errata - Trailer Hitches are actually supposed to take up 0 slots and weight. https://battletech.com/forums/index.php?topic=27319.msg2123456#msg ...
  Topic: DropChutes Megamek Integration
magical_savior

Replies: 8
Views: 902
PostForum: Site Bugs and Enhancements   Posted: 15-Mar-2026 12:30   Subject: Re: DropChutes Megamek Integration
Yep. I was trying to use the "report bugs" link off Google, so I didn't pay too much attention to the actual link. That link appears to work, and I don't see anything involving Trailer Hitch in the se ...
  Topic: DropChutes Megamek Integration
magical_savior

Replies: 8
Views: 902
PostForum: Site Bugs and Enhancements   Posted: 14-Mar-2026 16:31   Subject: DropChutes Megamek Integration
Figured; thanks for the quick response. They've implemented Trailer Hitches incorrectly, too - I haven't been able to use their Bug Report site for some reason, but that seems like a really simple fix ...
  Topic: DropChutes Megamek Integration
magical_savior

Replies: 8
Views: 902
PostForum: Site Bugs and Enhancements   Posted: 14-Mar-2026 14:23   Subject: DropChutes Megamek Integration
It looks like the DropChutes don't play well with Megamek when generating files. This might require some back-and-forth with Megamek to make sure it works correctly; Megamek only has one form of re-us ...
  Topic: AC/2 Carrier (SO) "SPACE OLYMPICS"
magical_savior

Replies: 0
Views: 1582
PostForum: Design Submissions   Posted: 03-Feb-2026 18:36   Subject: AC/2 Carrier (SO) "SPACE OLYMPICS"
Combat Vehicle Technical Readout

Name/Model: AC/2 Carrier (SO) "SPACE OLYMPICS"
Designer: magical_savior
Source(s): Custom Mordel.Net Units
Technology ...
  Topic: Trebaruna TR-XDFA "Woe, DFA Be Upon Ye"
magical_savior

Replies: 0
Views: 295
PostForum: Design Submissions   Posted: 01-Feb-2026 20:59   Subject: Trebaruna TR-XDFA "Woe, DFA Be Upon Ye"
BattleMech Technical Readout

Name/Model: Trebaruna TR-XDFA "Woe, DFA Be Upon Ye"
Designer: magical_savior
Source(s): Custom Mordel.Net Units
Technolog ...
  Topic: Marauder II (BHBF) "Boss Fight"
magical_savior

Replies: 1
Views: 756
PostForum: Design Submissions   Posted: 12-Jan-2026 12:05   Subject: Marauder II (BHBF) "Boss Fight"
BattleMech Technical Readout

Name/Model: Marauder II (BHBF) "Boss Fight"
Designer: magical_savior
Source(s): Custom Mordel.Net Units
Technology: ...
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