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Legionnaire LGN-3MH
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Ruger
Lyran Alliance
General
General


Joined: 04-Feb-2002 00:00
Posts: 2876

PostPosted: 23-Sep-2026 09:25    Post subject: Legionnaire LGN-3MH Reply to topic Reply with quote

TRO: Legionnaire LGN-3MH
BattleMech Technical Readout

Name/Model:         Legionnaire LGN-3MH
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           ilClan / 3154
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,153,750 C-Bills
Battle Value:       1,667

Chassis:              Endo-Composite
Power Plant:          300 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Ferro-Fibrous
Armament:             
    1 Heavy PPC
    2 Medium Lasers
    2 Small Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       PCE-4X "Blaster"
Targeting & Tracking: Unknown

================================================================================================
Variants:
    Based on the export model of the Legionnaire, the LGN-2MH is a variant that has recently
    begun production in a hidden factory in the Marian Hegemony. Slower than its parent design,
    its standard fusion core makes it better able to survive torso breaches, while the MASC
    system provided to it can provide bursts of speeds that almost match its progenitor. Eight
    tons of heavy ferro-fibrous armor provides better overall protection than the 2D model, and
    some plating was stripped from the arms and the rear center torso to maximize protection to
    the legs and improve the front torso respectively. A standard type 10 autocannon replaces
    the type 5 rotary autocannon (although the exact model of the new autocannon is still a
    rotary cannon, so its appearance can deceive those unaware of the change), and three tons of
    munitions allows a mix of standard shells and specialized munitions, all of which is
    protected by a CASE system to prevent ammo explosions from destroying the machine. The
    modular nature of the weapon and the ammunition storage makes it easier to switch out than
    normal, and there are rumors of other variants that have begun being seen on the
    battlefield. Some rumors indicate an ultra-type autocannon, while others hint at dual
    purpose autocannons. Some even hint at faster models with an energy weapon-based loadout.
    
    None of these rumors have been confirmed as of this time.

================================================================================================
Equipment                                                              Mass                     
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               4.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                     8.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               7       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical      Mass     
------------------------------------------------------------------------------------------------
Heavy PPC                                                 RT                4         10.00     
MASC                                                      LT                3          3.00     
Medium Laser                                              RA                1          1.00     
Small Pulse Laser                                         RA                1          1.00     
Medium Laser                                              LA                1          1.00     
Small Pulse Laser                                         LA                1          1.00     

================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 47
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ENE		
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