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Partisan II OmniVehicle
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Thunder
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Joined: 22-Feb-2024 01:39
Posts: 540

PostPosted: 01-Jul-2026 02:01    Post subject: Partisan II [BASE] Reply to topic Reply with quote

TRO: Partisan II [BASE]
                 Combat Vehicle Technical Readout

Name/Model:         Partisan II [BASE]
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      OmniVehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         2,072,292 C-Bills
Battle Value:       612

Movement Type:        Wheeled
Power Plant:          140 Fusion
Cruising Speed:       21.6 kph  
Maximum Speed:        32.4 kph  
Armor:                Reactive
Armament:             
    47 tons of pod space available
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Partisan II is an artifact from the transitional period when IPD was transitioning from
    traditional force structure to the modern force structure held today.  The instigating event
    was the introduction of the Implacable.  A space superiority fighter with the capacity to
    simply bulldoze through any oposition.  This started the current era of Aerospace centric
    superiority within IPD.  It also kindled interest in how to prevent the same tactics being
    used in return.

Capabilities:
    With the requirements layed out for a study in Anti-air capabilities, the Partisan was
    chosen as a well known and common starting point.  Because extensive refits were expected as
    part of the testing process, omni technology was incorporated.  The engine was upgraded to a
    fusion power plant to facilitate the use of energy weapons.  With the extensive changes it
    became easier to simply produce a new chassis.  With that the motive system was replaced
    with wheels to save costs supported by the logic that air defense will be in the places you
    want to defend, not the middle of the woods..  The top speed was also reduced.  Its not like
    the tank was going to out manuever a fighter anyways.  Fourty-seven tons remain for
    equipment.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     140 Fusion                 7.50                     
    Cruising MP:                                2                                               
    Flanking MP:                                3                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                3.50                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Reactive                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      42                                              
    R/L Side:                                   25                                              
    Rear:                                       42                                              
    Turret:                                     26                                              

================================================================================================
Fixed Equipment                                             Location              Tonnage       
------------------------------------------------------------------------------------------------

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: CV,  SZ: 4,  TMM: 0,  MV: 4"w
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 5,  Structure (S): 4
Specials: ENE, OMNI, RCA, SRCH
		
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Thunder
Clan Blood Spirit
Star Colonel
Star Colonel


Joined: 22-Feb-2024 01:39
Posts: 540

PostPosted: 01-Jul-2026 02:01    Post subject: Partisan II Icing Reply to topic Reply with quote

TRO: Partisan II Icing
                 Combat Vehicle Technical Readout

Name/Model:         Partisan II Icing
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Missile Boat
Configuration:      OmniVehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         4,846,042 C-Bills
Battle Value:       1,503

Movement Type:        Wheeled
Power Plant:          140 Fusion
Cruising Speed:       21.6 kph  
Maximum Speed:        32.4 kph  
Armor:                Reactive
Armament:             
    3 Thunderbolt 15s
    2 ER Medium Lasers
    2 Anti-Missile Systems
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Icing configuration of the Partisan II was created to explore the possibility for
    multiple higher damage weapons while still offering reasonable umbrella coverage.  As
    mentioned in previous entries, high damage is good for knocking fighters out of the air,
    while range is needed to defend the force.   Previous solutions using Gauss Rifles are quite
    useful, but there is a limit of two.  Like wise the configuration with Ultra-20's has
    amazing knockdown power, but is limited to only being a body guard unit.  The Icing aims for
    a space inbetween those two extremes.

Capabilities:
    The Weapon of Choice for the Icing Configuration is the Thunderbolt-15 launcher.  Able to
    put damage on target equivalent to a Gauss rifle, the lighter weapon mass allows a 3rd one
    to join the ensemble -- with tonnage to spare.  That spare tonnage went into support and
    defense systems.  Integration into C3 networks.  Anti-missile defense, and even some spare
    Medium lasers just in case.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     140 Fusion                 7.50                     
    Cruising MP:                                2                                               
    Flanking MP:                                3                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                3.50                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Reactive                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      42                                              
    R/L Side:                                   25                                              
    Rear:                                       42                                              
    Turret:                                     26                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Anti-Missile Systems                                        Front                1.00         
2 ER Medium Lasers                                           Turret                2.00         
3 Thunderbolt 15s                                            Turret                33.00        
Anti-Missile System (Ammo 12)                                 Body                 1.00         
C3 Slave                                                      Body                 1.00         
Thunderbolt 15 (Ammo 36)                                      Body                 9.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: CV,  SZ: 4,  TMM: 0,  MV: 4"w
Damage: (S) 4 / (M) 6 / (L) 5
Armor (A): 5,  Structure (S): 4
Specials: AMS, C3S, IF5, MHQ1, OMNI, RCA, SRCH, TUR(4/6/5, IF5)
		
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