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Bakeneko (“Gladiator”) BKN-3K
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Ruger
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 04-Feb-2002 00:00
Posts: 2670

PostPosted: 09-Feb-2026 09:29    Post subject: Bakeneko (“Gladiator”) BKN-3K Reply to topic Reply with quote

TRO: Bakeneko (“Gladiator”) BKN-3K
                 BattleMech Technical Readout

Name/Model:         Bakeneko (“Gladiator”) BKN-3K
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3100
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         17,953,340 C-Bills
Battle Value:       2,528

Chassis:              Alshain Type N Endo Steel
Power Plant:          Fusion 330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            Icarus 99 TurboProp Experimental 
    Jump Capacity:    180 meters
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    1 ER PPC (C)
    3 ER Medium Lasers (C)
    2 Shigunga MML 3s
    1 MML 3
Manufacturer:         Irece Alpha
    Primary Factory:  Irece
Communications:       JNE Integrated
Targeting & Tracking: Build 3 CAT TTS with Light Active Probe

================================================================================================
Variants:
    Although the primary production lines for the Bakeneko  found on Irece were destroyed, the
    design schematics had already been transferred off world. Production was restarted some time
    prior to the Dark Age, and the 3K model was implemented some time after that. This new model
    altered the firepower of the design, dropping most of the energy based weapons for an
    extended-range particle cannon and additional extended-range medium lasers. An extra three
    tube multi-missile launcher was added to the center torso to replace the MASC system, but a
    supercharger was added to ensure no ground mobility was lost. Although no additional
    ammunition for the missile launchers was added, the two tons of munitions were consolidated
    to a single torso position and advanced CASE storage protection systems were added to
    protect the machine in the event of ammunition explosion. Additionally, a small active probe
    was added to allow the machine to hunt for hidden units.
    
    Once the 3K model was seen on the battlefield, some historians noted how it seemed to
    resemble the ancient Gladiator BattleMech of centuries past, which have prompted some to
    nickname the design in honor of this legacy.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     330 XL (C)                12.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  185                    11.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             28       
    Center Torso (rear):                               8       
    R/L Torso:                         13             19       
    R/L Torso (rear):                                  7       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       H                 1          1.00             
MML 3                                                     CT                2          1.50             
Jump Jet                                                  RT                1          0.50             
Light Active Probe (C)                                    RT                1          0.50             
MML 3                                                     RT                2          1.50             
CASE II                                                   LT                1          1.00             
Jump Jet                                                  LT                1          0.50             
MML 3                                                     LT                2          1.50             
MML 3 (Ammo 33) [SRM]                                     LT                1          1.00             
MML 3 (Ammo 40) [LRM]                                     LT                1          1.00             
Supercharger                                              LT                1          1.50             
ER PPC (C)                                                RA                2          6.00             
2 ER Medium Lasers (C)                                    LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 53
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"/12"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 2
Armor (A): 6,  Structure (S): 3
Specials: CASEII, IF0*, JMPW1, LPRB, OVL, RCN
		
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