BattleMech Technical Readout
Name/Model: Bakeneko (“Gladiator”) BKN-3K
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Dark Age / 3100
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 17,953,340 C-Bills
Battle Value: 2,528
Chassis: Alshain Type N Endo Steel
Power Plant: Fusion 330 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph [129.6 kph]
Jump Jets: Icarus 99 TurboProp Experimental
Jump Capacity: 180 meters
Armor: Light Ferro-Fibrous with CASE II
Armament:
1 ER PPC (C)
3 ER Medium Lasers (C)
2 Shigunga MML 3s
1 MML 3
Manufacturer: Irece Alpha
Primary Factory: Irece
Communications: JNE Integrated
Targeting & Tracking: Build 3 CAT TTS with Light Active Probe
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Variants:
Although the primary production lines for the Bakeneko found on Irece were destroyed, the
design schematics had already been transferred off world. Production was restarted some time
prior to the Dark Age, and the 3K model was implemented some time after that. This new model
altered the firepower of the design, dropping most of the energy based weapons for an
extended-range particle cannon and additional extended-range medium lasers. An extra three
tube multi-missile launcher was added to the center torso to replace the MASC system, but a
supercharger was added to ensure no ground mobility was lost. Although no additional
ammunition for the missile launchers was added, the two tons of munitions were consolidated
to a single torso position and advanced CASE storage protection systems were added to
protect the machine in the event of ammunition explosion. Additionally, a small active probe
was added to allow the machine to hunt for hidden units.
Once the 3K model was seen on the battlefield, some historians noted how it seemed to
resemble the ancient Gladiator BattleMech of centuries past, which have prompted some to
nickname the design in honor of this legacy.
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Equipment Mass
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Internal Structure: Endo Steel 3.00
Engine: 330 XL (C) 12.50
Walking MP: 6
Running MP: 9 [12]
Jumping MP: 6
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 185 11.00
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 28
Center Torso (rear): 8
R/L Torso: 13 19
R/L Torso (rear): 7
R/L Arm: 9 18
R/L Leg: 13 26
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Weapons and Ammo Location Critical Tonnage
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ER Medium Laser (C) H 1 1.00
MML 3 CT 2 1.50
Jump Jet RT 1 0.50
Light Active Probe (C) RT 1 0.50
MML 3 RT 2 1.50
CASE II LT 1 1.00
Jump Jet LT 1 0.50
MML 3 LT 2 1.50
MML 3 (Ammo 33) [SRM] LT 1 1.00
MML 3 (Ammo 40) [LRM] LT 1 1.00
Supercharger LT 1 1.50
ER PPC (C) RA 2 6.00
2 ER Medium Lasers (C) LA 2 2.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
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Alpha Strike Statistics
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Point Value (PV): 53
TP: BM, SZ: 2, TMM: 3, MV: 16"/12"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 2
Armor (A): 6, Structure (S): 3
Specials: CASEII, IF0*, JMPW1, LPRB, OVL, RCN
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