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Dominatrix DO-MM-1X (PRIME)
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Kirbanzo
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 17-Apr-2025 16:17
Posts: 285
Location: United States
PostPosted: 21-Aug-2025 23:48    Post subject: Dominatrix DO-MM-1X (PRIME) Reply to topic Reply with quote

TRO: Dominatrix DO-MM-1X (PRIME)
                 BattleMech Technical Readout

Name/Model:         Dominatrix DO-MM-1X (PRIME)
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3147
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,221,875 C-Bills
Battle Value:       1,168

Chassis:              Majesty Metal Medium 
Power Plant:          Ceres Motors 200 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            HildCo Model 15i Improved
    Jump Capacity:    150 meters
Armor:                Hellespont Lite Light Ferro-Fibrous with CASE
Armament:             
    1 Majesty Manufacturing Heavy Rifle
    2 Ceres Arms ER Medium Lasers
    1 SHA Emerald Flash PS Small Pulse Laser
Manufacturer:         Hellespont 'Mech Works, Majesty Metals and Manufacturing
    Primary Factory:  Sian (HMW), Canopus IV (MMM)
Communications:       Majesty COMSET
Targeting & Tracking: Majesty MiniTrac Mk. II

================================================================================================
Capabilities:
    DESIGN QUIRKS: Easy to Maintain, Robust(2), Cooling System Flaws

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                  200 Light Fusion              6.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               6       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          1.00             
CASE                                                      RT                1          0.50             
ER Medium Laser                                           RT                1          1.00             
Heavy Rifle (Ammo 12)                                     RT                2          2.00             
Improved Jump Jet                                         RT                2          1.00             
ER Medium Laser                                           LT                1          1.00             
Improved Jump Jet                                         LT                2          1.00             
Heavy Rifle                                               RA                3          8.00             
Flail                                                     LA                4          5.00             
Small Pulse Laser                                         LA                1          1.00             
Improved Jump Jet                                         RL                2          1.00             
Improved Jump Jet                                         LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"/10"j
Damage: (S) 3 / (M) 2 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE, JMPS1, MEL, OMNI
		
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