Recently Approved or Updated Submissions
 EntryMemberTypeDate
Triton t-5 Easton Combat Vehicles 15-Mar-2026 17:40
Hornet HT-1 Easton Combat Vehicles 15-Mar-2026 17:33
Flyswatter FLS-20 AverageTaurian BattleMechs 15-Mar-2026 17:04
Flyswatter FLS-19 AverageTaurian BattleMechs 15-Mar-2026 16:59
Excalibur (downgrade) (EXC-2a) Pukako BattleMechs 15-Mar-2026 16:59
Shepherd SHP-45 AverageTaurian BattleMechs 15-Mar-2026 16:52
Shepherd SHP-44 AverageTaurian BattleMechs 15-Mar-2026 16:48
Masquerade MSQ-3A AverageTaurian BattleMechs 15-Mar-2026 16:41
Masquerade MSQ-3K AverageTaurian BattleMechs 15-Mar-2026 16:39
Hummingbird HMM-2EC AverageTaurian BattleMechs 15-Mar-2026 16:36
Hummingbird HMM-2R AverageTaurian BattleMechs 15-Mar-2026 16:30
Piranha C smartphone BattleMechs 15-Mar-2026 14:43
Dire Wolf (Dashi) Prime A KaffeeKup BattleMechs 15-Mar-2026 13:57
Zeus ZEU-9W "Cort" magical_savior BattleMechs 15-Mar-2026 13:56
Piranha A smartphone BattleMechs 15-Mar-2026 13:40
Raven RVN-1SX Kirbanzo BattleMechs 15-Mar-2026 13:21
Phoenix Hawk PXH-3S-PK cptstubacca BattleMechs 15-Mar-2026 13:17
Scion Corporate SecurityMech SCN-04 Kirbanzo IndustrialMechs 15-Mar-2026 13:10
(LORE) Zeus (Steiner Scout Company) ZEU-5C Expired BattleMechs 15-Mar-2026 12:59
(Custom-C) Zeus ZEU-6C Expired BattleMechs 15-Mar-2026 12:58
Turk TRR-2K Kirbanzo BattleMechs 15-Mar-2026 12:51
Piranha Prime smartphone BattleMechs 15-Mar-2026 12:20
(Custom-C) Thunder Hawk TDK-7C Expired BattleMechs 15-Mar-2026 12:08
(Custom-C) Banshee BNC-6C Expired BattleMechs 15-Mar-2026 11:59
Cauldron-Born (Ebon Jaguar) EBJ-VT CJFjoe BattleMechs 15-Mar-2026 11:19
Ryoken (Stormcrow) SCR-VT CJFjoe BattleMechs 15-Mar-2026 10:13
Masakari (Warhawk) WHK-VT CJFjoe BattleMechs 15-Mar-2026 10:11
(LORE) Atlas (Steiner Scout Company) AS7-SC Expired BattleMechs 15-Mar-2026 09:38
(Custom-C) Grand Titan T-IT-N10M-C Expired BattleMechs 15-Mar-2026 09:27
(Custom-C) King Crab KGC-001-C Expired BattleMechs 15-Mar-2026 09:22
(XTRO) Atlas AS7-X Expired BattleMechs 15-Mar-2026 08:55
(Production) Atlas AS8-S0 Expired BattleMechs 15-Mar-2026 08:47
(Refit) Atlas AS7-R Expired BattleMechs 15-Mar-2026 08:37
(Solaris) Atlas (IS Stable) Expired BattleMechs 15-Mar-2026 08:30
(Custom) Atlas II (Goliath Scorpion) Expired BattleMechs 15-Mar-2026 08:14
Wolverine WVR-9CM Rainbow 6 BattleMechs 15-Mar-2026 07:58
Vandal LI- Aeros15 BattleMechs 15-Mar-2026 02:25
Brawler Prime smartphone BattleMechs 15-Mar-2026 01:58
Flash Turtle c Easton BattleMechs 15-Mar-2026 00:21
Juggernaut Prime[BASE] Easton Combat Vehicles 15-Mar-2026 00:10
Ostsol OTL-7M-GILF MDS Dragon BattleMechs 14-Mar-2026 23:06
Untitled ANH-3X Browneyes265 BattleMechs 14-Mar-2026 22:56
Stratohawk B Kirbanzo Combat Vehicles 14-Mar-2026 22:21
Pixie B smartphone BattleMechs 14-Mar-2026 21:52
Sylph C smartphone BattleMechs 14-Mar-2026 21:49
Blackjack (Ian) TomC BattleMechs 14-Mar-2026 20:44
Clint (Lori) CLNT-2 TomC BattleMechs 14-Mar-2026 20:29
Marauder MAD-4Xr Mickey Serendipity BattleMechs 14-Mar-2026 18:42
Black Hawk (Nova) NVA-VT CJFjoe BattleMechs 14-Mar-2026 18:32
Man O' War (Gargoyle) GAR-VT CJFjoe BattleMechs 14-Mar-2026 17:40
 
[04-Mar-2026 19:58]   Announcements
Patch 2.26.6 Applied:
Another day, another update. I continue to make some backend changes with each release. Small steps, but all in the name of performance and scalability. Details of what's included are as follows:

Changes
  • Modified how data related to manufacturers, factories, and location-specific structure information (i.e., when you have Hybrid structure selected) is stored in the database for more efficient storage and retrieval.
  • Heat efficiency calculations (Short/Medium as well as Long) are now fully broken out on the Alpha Strike tab. This makes the exact math done more visible to easily identify all sources of dissipation and output.
  • Added a method to "Cancel" the processing dialog. There could be times when the dialog hangs when saving a design or performing another action. While this usually means something went wrong, the Cancel button now offers a way to close the dialog without having to refresh the browser window.
  • Vehicular DropChutes (Standard, Camouflage, and Stealth) have been implemented and are available for use on all unit types. This includes the zer-crit, zero-weight version as well as the Reusable one, which requires crits and weight in the unit.
  • Update descriptions, game rules, and stats for all Heat Sink types as well as all Enhanced LRT weapons (including OS and I-OS).

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[25-Sep-2025 19:29]   IndustrialMech Technical Readout
Industrial UrbanMech UM-R79
                 IndustrialMech Technical Readout

Name/Model:         Industrial UrbanMech UM-R79
Designer:           Restestsest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Configuration:      Biped IndustrialMech
Era/Year:           Succession Wars / 3041
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,145,198 C-Bills
Battle Value:       514

Chassis:              Industrial
Power Plant:          90 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    60 meters
Armor:                Industrial
Armament:             
    2 Medium Lasers
    2 SRM 4s
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 6.00                     
Engine:                                     90 Fusion                  3.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 2                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   85                     8.00                     
    Type:                                   Industrial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               2       
    R/L Torso:                          7             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              9       
    R/L Leg:                            7             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
SRM 4 (Ammo 25)                                           CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
Jump Jet                                                  LT                1          0.50             
2 SRM 4s                                                  RA                2          4.00             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: IM,  SZ: 1,  TMM: 1,  MV: 6"/4"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 1
Armor (A): 3,  Structure (S): 3
Specials: BFC, JMPW1