Recently Approved or Updated Submissions
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Slammer Bravo M85A4 Shooty06 Combat Vehicles 10-Apr-2026 23:56
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Paragon PGN-1A Eddie BattleMechs 10-Apr-2026 23:03
War Crimes (Nuremberg) WC-N CMcBryer BattleMechs 10-Apr-2026 22:57
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Kingfisher Vance Vordermark Jade_Dragon BattleMechs 10-Apr-2026 21:13
Big Bertha B1G-B4 1ChromeDome BattleMechs 10-Apr-2026 21:03
Cicada CDA-3CS "Nincada" magical_savior BattleMechs 10-Apr-2026 20:33
Gladiator (Executioner) Kaede Roshak 2 Jade_Dragon BattleMechs 10-Apr-2026 20:31
version1 mech i guess MRSHAKEDOWN BattleMechs 10-Apr-2026 19:53
BattleMaster BLR-2CS "Lord of War" magical_savior BattleMechs 10-Apr-2026 18:39
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Lightning LHN-L5 Krulla_Chief BattleMechs 10-Apr-2026 16:53
Cavalry IFV (ML) Kirbanzo Combat Vehicles 10-Apr-2026 16:28
Cavalry IFV Kirbanzo Combat Vehicles 10-Apr-2026 16:26
Shadow Hawk ("Ninetaker") SHD-12DKX Krulla_Chief BattleMechs 10-Apr-2026 16:17
Shadow Hawk SHD-2F Quinn Roberts BattleMechs 10-Apr-2026 16:14
Centurion CN9-ALB Vergozen BattleMechs 10-Apr-2026 16:07
Uziel UZL-2SR Redshirt BattleMechs 10-Apr-2026 16:04
Wolfhound WLF-6Q Vergozen BattleMechs 10-Apr-2026 15:39
Wolfhound WLF-6V Vergozen BattleMechs 10-Apr-2026 15:28
Flashman C General Motors Generalist Mercenaries BattleMechs 10-Apr-2026 14:25
Jack Knight JKN-L7 indigointopia BattleMechs 10-Apr-2026 13:05
Catapult "Crimson Cavaliers" CPLT-K2CC Baitball BattleMechs 10-Apr-2026 12:57
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Warhammer "Crimson Cavaliers" WHM-6LCC Baitball BattleMechs 10-Apr-2026 12:26
Crusader CRD-4L NeonOne BattleMechs 10-Apr-2026 12:18
Black Knight BL-KNT-AG2 indigointopia BattleMechs 10-Apr-2026 12:09
Awesome AWS-11HV "Hand of Vulcan" magical_savior BattleMechs 10-Apr-2026 12:08
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10th Albertan SOG Shoresy Forces 10-Apr-2026 11:12
Plague 1234 Easton BattleMechs 10-Apr-2026 10:01
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Warlord C General Motors Generalist Mercenaries BattleMechs 10-Apr-2026 08:49
Mackie ("Regent Prime at Home") MSK-8R NHP Bellona BattleMechs 10-Apr-2026 08:47
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Wotan KGC-010X Unborn BattleMechs 10-Apr-2026 05:20
 
[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[22-Oct-2021 22:00]   ProtoMech Technical Readout
Centaur 4
                 ProtoMech Technical Readout

Name/Model:         Centaur 4
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3060 Unabridged
Technology:         Clan
Technology Rating:  F
Tonnage:            5
Role:               Striker
Configuration:      Biped ProtoMech
Era/Year:           Jihad / 3071
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         702,450 C-Bills
Battle Value:       227

Chassis:              ProtoMech
Power Plant:          45 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    1 AP Gauss Rifle
    2 SRM 1s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    500                    
Engine:                                45 ProtoMech Fusion              1,000                   
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   27                      1,350                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              4       
    Torso:                              5             10       
    Main Gun:                           1              3       
    R/L Arm:                            1              2       
    Legs:                               3              6       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
AP Gauss Rifle                                            MG               500                          
AP Gauss Rifle (Ammo 13)                                  MG               325                          
2 SRM 1s                                                  T                500                          
SRM 1 (Ammo 20)                                           T                200                          

Note: Equipped with ProtoMech Myomer Booster

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: PM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: