Recently Approved or Updated Submissions
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Moonlight M88-2b Flat_beans BattleMechs 07-Feb-2026 07:11
Fusilier FSL-IR Flat_beans BattleMechs 07-Feb-2026 06:57
Solncepek (Sunblaze) MD-86MS Ground Sniper type ApostleZyraja BattleMechs 07-Feb-2026 06:31
Firehead FRH-D8 Flat_beans BattleMechs 07-Feb-2026 06:17
Steeldriver II ST-D2VB tonyblitz1 BattleMechs 07-Feb-2026 06:11
Steeldriver II ST-D2VA tonyblitz1 BattleMechs 07-Feb-2026 06:09
Solncepek (Sunblaze) MD-86M Ground Missile type ApostleZyraja BattleMechs 07-Feb-2026 06:02
Star Adder (Blood Asp) RAC drwalleye BattleMechs 07-Feb-2026 06:00
Axman AXM-2NR Toth_1 BattleMechs 07-Feb-2026 04:20
Crockett CRK-5003-1R Toth_1 BattleMechs 07-Feb-2026 03:54
Frumentarii GX-207Z ApostleZyraja BattleMechs 07-Feb-2026 03:33
Highlander C Toth_1 BattleMechs 07-Feb-2026 03:26
Apex (Star Wolf) J Kirbanzo BattleMechs 07-Feb-2026 01:44
Apex (Star Wolf) X Kirbanzo BattleMechs 07-Feb-2026 01:40
Apex (Star Wolf) R Kirbanzo BattleMechs 07-Feb-2026 01:35
Apex (Star Wolf) DW2 Kirbanzo BattleMechs 07-Feb-2026 01:31
Apex (Star Wolf) DW "Daishi-ganger" Kirbanzo BattleMechs 07-Feb-2026 01:29
Apex (Star Wolf) S Kirbanzo BattleMechs 07-Feb-2026 01:17
Apex (Star Wolf) F Kirbanzo BattleMechs 07-Feb-2026 01:08
Kingfisher II B alimickwhit BattleMechs 07-Feb-2026 01:05
Kingfisher II A alimickwhit BattleMechs 07-Feb-2026 01:04
Apex (Star Wolf) G Kirbanzo BattleMechs 07-Feb-2026 00:55
Kingfisher II [BASE] alimickwhit BattleMechs 07-Feb-2026 00:53
Mad Cat (Timber Wolf) QLaser Quinn Roberts BattleMechs 07-Feb-2026 00:37
Mudskipper MUSK-1 Rofliciois Combat Vehicles 07-Feb-2026 00:31
Banshee BNC-O Prime RexMcKnight BattleMechs 07-Feb-2026 00:28
Theron THE-1R Rofliciois BattleMechs 07-Feb-2026 00:18
Banshee BNC-O [BASE] RexMcKnight BattleMechs 07-Feb-2026 00:10
Apex (Star Wolf) Z Kirbanzo BattleMechs 06-Feb-2026 23:36
Apex (Star Wolf) D2 Kirbanzo BattleMechs 06-Feb-2026 23:30
Apex (Star Wolf) D Kirbanzo BattleMechs 06-Feb-2026 23:28
Apex (Star Wolf) C Kirbanzo BattleMechs 06-Feb-2026 23:23
Apex (Star Wolf) A2 Kirbanzo BattleMechs 06-Feb-2026 23:18
Apex (Star Wolf) B Kirbanzo BattleMechs 06-Feb-2026 23:16
Apex (Star Wolf) A Kirbanzo BattleMechs 06-Feb-2026 23:06
Shadow Hawk SHD-22D cole1114 BattleMechs 06-Feb-2026 23:00
Apex (Star Wolf) PRIME Kirbanzo BattleMechs 06-Feb-2026 23:00
Apex (Star Wolf) [BASE] Kirbanzo BattleMechs 06-Feb-2026 22:51
Atlas AS8-SS RexMcKnight BattleMechs 06-Feb-2026 21:42
Mad Cat (Timber Wolf) iPrime NavPoint BattleMechs 06-Feb-2026 20:31
Ferret APC Gwarior Combat Vehicles 06-Feb-2026 20:05
Charger IIC RexMcKnight BattleMechs 06-Feb-2026 19:34
Untitled IIIIllllllIllIIIIIllll BattleMechs 06-Feb-2026 18:36
Victor VTR-10Z MDS Dragon BattleMechs 06-Feb-2026 17:33
Charger IIC [BASE] Tomasrichards BattleMechs 06-Feb-2026 17:13
Mad Cat (Timber Wolf) PL Breadnaught BattleMechs 06-Feb-2026 17:11
UrbanMech UM-R137N MDS Dragon BattleMechs 06-Feb-2026 16:31
UrbanMech UM-R137T MDS Dragon BattleMechs 06-Feb-2026 16:29
UrbanMech UM-R137L MDS Dragon BattleMechs 06-Feb-2026 16:25
UrbanMech UM-R137M MDS Dragon BattleMechs 06-Feb-2026 16:25
 
[02-Feb-2026 17:38]   Announcements
Patch 2.26.4 Applied:
Another small and quick update. Details of what's included are as follows:

Fixes
  • Fixed an issue where Targeting Computers were not showing as needing distribution on Combat Vehicles, and therefore not showing in the readout or record sheets.

Changes
  • Added a new unit designer setting for ProtoMechs and Combat Vehicles where you can enable the automation of heat sink management. This means that for these units, if enabled, heat sinks will be added or removed automatically to accommodate the required needs for weapons and equipment. The Heat Sinks row will now show how many heat sinks are being added in a read-only manner.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[09-Sep-2024 14:32]   Combat Vehicle Technical Readout
AC/2 Carrier Light
                 Combat Vehicle Technical Readout

Name/Model:         AC/2 Carrier Light
Designer:           MCCurtisDavion3050
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,852,000 C-Bills
Battle Value:       686

Movement Type:        Tracked
Power Plant:          180 Compact
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Laser Reflective
Armament:             
    2 Anti-Missile Systems
    5 Light AC/2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                    180 Compact                16.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                   88                     5.50                     
    Type:                                Laser Reflective                                       

                                              Armor                                             
                                              Value                                             
    Front:                                      22                                              
    R/L Side:                                   18                                              
    Rear:                                       13                                              
    Turret:                                     17                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Anti-Missile Systems                                       Turret                1.00         
5 Light AC/2s                                                Turret                20.00        
Anti-Missile System (Ammo 12)                                 Body                 1.00         
Light AC/2 (Ammo 22) [Precision]                              Body                 1.00         
Light AC/2 (Ammo 90)                                          Body                 2.00         
Light AC/2 (Ammo 90) [Flechette]                              Body                 2.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: CV,  SZ: 3,  TMM: 1,  MV: 6"t
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 3,  Structure (S): 3
Specials: AC1/1/1, AMS, RFA, SRCH, TUR(1/1/1, AC1/1/1, AMS)