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[14-Jun-2026 20:24]   Announcements
Patches 2.26.14 and 2.26.15 Applied:
Pushed out a couple of updates over the past few days. As usual they contain various back-end bug fixes (2.26.15 was entirely back-end stuff), but also contained a few other minor updates. Updates are as follows:

Fixes
  • Fixed an issue where the new token parameter used for semi-private units was not present on various links or was present when it didn't need to be on others.

Changes
  • Automatically distributing fixed equipment, undistributing all equipment, and compacting criticals (for applicable units) is now available for all unit types.
  • Replaced images used for pips on BattleMechs and IndustrialMechs with drawn circles. This makes the circles crisper when viewing and printing.
  • Implemented errata for trailer hitches on Combat Vehicles where they no longer require take up available slots. If added, you will still need to place them in the front or rear, but it won't impact your available slots remaining.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[01-Sep-2022 11:22]   BattleMech Technical Readout
Rifleman RFL-3SC
                 BattleMech Technical Readout

Name/Model:         Rifleman RFL-3SC
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,512,000 C-Bills
Battle Value:       1,380

Chassis:              Standard
Power Plant:          240 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Kallon Royalstar
Armament:             
    2 ER Large Lasers
    2 Light PPCs
    2 Medium Pulse Lasers
Manufacturer:         Kallon Industries, Red Devil Industries, Trellshire Heavy Industries
    Primary Factory:  Talon (KI), Thermopolis (KI), Nanking (KI), Pandora (RDI), Twycross (THI)
Communications:       Garret T11-A
Targeting & Tracking: Garret D2j

================================================================================================
Overview:
    A factory refit of surplus RFL-3N's to accomidate the advancement of technology while
    providing a cost effective platform for fire support and air defense. Designed with the
    mercenary market in mind, the RFL-3SC packs double heat sinks, and replaces all munition
    based weaponry with energy weapons to simplify logistics trains. Each arm sports an ER Large
    Laser and a Light PPC, providing excellent long range firepower. The standard medium lasers
    of the RFL-3N are replaced with medium pulse lasers. The switch to double heat sinks and
    increased numbers of them keeps this variant from running too hot. Armor protection is
    increased to 9.5 tons, increasing survivability. The engine, frame, and armor are all IS
    standard.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      20             28       
    Center Torso (rear):                               8       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             16       
    R/L Leg:                           14             13       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        RT                1          2.00             
Medium Pulse Laser                                        LT                1          2.00             
ER Large Laser                                            RA                2          5.00             
Light PPC                                                 RA                2          3.00             
ER Large Laser                                            LA                2          5.00             
Light PPC                                                 LA                2          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: ENE