Recently Approved or Updated Submissions
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Charger (Melee Charger) Smiling_Jack626 BattleMechs 22-Jun-2026 21:27
Phoenix Hawk PXH-1Fb clifpaul2 BattleMechs 22-Jun-2026 20:51
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Preta (Guardian) A Psiop Bear BattleMechs 22-Jun-2026 17:14
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Crusader Josalynplayz2011 BattleMechs 22-Jun-2026 16:34
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armiger BardasPhocas BattleMechs 22-Jun-2026 14:30
Untitled BardasPhocas BattleMechs 22-Jun-2026 14:30
Suur Tõll SUT-1C lurker27 BattleMechs 22-Jun-2026 14:05
Deva (Angel) D Psiop Bear BattleMechs 22-Jun-2026 13:49
Deva (Angel) C Psiop Bear BattleMechs 22-Jun-2026 13:32
Thunder Hawk TDK-T20 "Triple Twenty" magical_savior BattleMechs 22-Jun-2026 13:08
Shadow-Griffin SHDGRF-2H1N Eric.personal1317 BattleMechs 22-Jun-2026 12:56
Thunder Hawk TDK-7D "Dealer's Choice" magical_savior BattleMechs 22-Jun-2026 12:49
Deva (Angel) B Psiop Bear BattleMechs 22-Jun-2026 12:48
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Atlas ll (Improved) ATL-1LP Josalynplayz2011 BattleMechs 22-Jun-2026 12:30
Grigori (Demon) D Psiop Bear BattleMechs 22-Jun-2026 12:26
Grigori (Demon) C Psiop Bear BattleMechs 22-Jun-2026 12:20
Grigori (Demon) B Psiop Bear BattleMechs 22-Jun-2026 12:09
Grigori (Demon) A Psiop Bear BattleMechs 22-Jun-2026 12:02
Dire Wolf (Dashi) P BladeLigerV BattleMechs 22-Jun-2026 12:00
Seraph D Psiop Bear BattleMechs 22-Jun-2026 11:51
Seraph C Psiop Bear BattleMechs 22-Jun-2026 11:25
Archer ARC-3SR RexMcKnight BattleMechs 22-Jun-2026 11:23
Zorya Light Tank (Fuel Cell) Ruger Combat Vehicles 22-Jun-2026 11:05
Seraph B Psiop Bear BattleMechs 22-Jun-2026 11:01
Archer ("Hell Slinger") ARC-IF1 indigointopia BattleMechs 22-Jun-2026 10:54
Seraph A Psiop Bear BattleMechs 22-Jun-2026 09:34
Seraph PRIME Psiop Bear BattleMechs 22-Jun-2026 09:25
Ares II Medium Tank Ruger Combat Vehicles 22-Jun-2026 07:50
Archangel (Vengence) D Psiop Bear BattleMechs 22-Jun-2026 04:56
Archangel (Vengence) C Psiop Bear BattleMechs 22-Jun-2026 04:43
Archangel (Vengence) B Psiop Bear BattleMechs 22-Jun-2026 04:33
Archangel (Vengence) A Psiop Bear BattleMechs 22-Jun-2026 04:26
Thunderam THD-3R3 Eddie BattleMechs 22-Jun-2026 03:41
Hobgoblin 3 Psiop Bear ProtoMechs 22-Jun-2026 01:58
Annihilator IIC ANH-IIC-1G IIIIllllllIllIIIIIllll BattleMechs 22-Jun-2026 00:46
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Annihilator IIC ANH-IIC-1A IIIIllllllIllIIIIIllll BattleMechs 22-Jun-2026 00:39
Iron Bottom Electric BattleMechs 22-Jun-2026 00:10
Riveted Ryver Electric BattleMechs 22-Jun-2026 00:01
Clint CLNT IIC-v2 Smiling_Jack626 BattleMechs 21-Jun-2026 23:54
Iron Swan E [BASE] JescoKerensky BattleMechs 21-Jun-2026 23:53
Iron Swan D JescoKerensky BattleMechs 21-Jun-2026 23:29
Black Marauder Terinol BattleMechs 21-Jun-2026 23:28
Iron Swan B JescoKerensky BattleMechs 21-Jun-2026 23:21
Wasp WSP-1 Josalynplayz2011 Combat Vehicles 21-Jun-2026 23:20
 
[14-Jun-2026 20:24]   Announcements
Patches 2.26.14 and 2.26.15 Applied:
Pushed out a couple of updates over the past few days. As usual they contain various back-end bug fixes (2.26.15 was entirely back-end stuff), but also contained a few other minor updates. Updates are as follows:

Fixes
  • Fixed an issue where the new token parameter used for semi-private units was not present on various links or was present when it didn't need to be on others.

Changes
  • Automatically distributing fixed equipment, undistributing all equipment, and compacting criticals (for applicable units) is now available for all unit types.
  • Replaced images used for pips on BattleMechs and IndustrialMechs with drawn circles. This makes the circles crisper when viewing and printing.
  • Implemented errata for trailer hitches on Combat Vehicles where they no longer require take up available slots. If added, you will still need to place them in the front or rear, but it won't impact your available slots remaining.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[27-Apr-2026 11:59]   Combat Vehicle Technical Readout
LRM Carrier (SD) "Safety Dance"
                 Combat Vehicle Technical Readout

Name/Model:         LRM Carrier (SD) "Safety Dance"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3079
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         3,108,000 C-Bills
Battle Value:       982

Movement Type:        Tracked
Power Plant:          180 Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Vehicular Stealth with CASE
Armament:             
    3 LRM 15s
    1 Vehicular Grenade Launcher
Manufacturer:         Men Without Hats Battalion
    Primary Factory:  Various
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    An extremely rare modification, the LRM Carrier (SD) carries some of the first Stealth Armor
    in production. Modified from captured Clan LRM Carriers from Operation Bulldog, production
    took a considerable effort.

Capabilities:
    The inherent fragility of an LRM Carrier is well-known. While volume of fire is sacrificed,
    the LRM Carrier (SD) can still mount a fierce volley while making return fire difficult at
    best.

Notable MechWarriors:
    The "Men Without Hats" Battalion was formed by members of "Hat In The Ring" Battalion who
    were thrown out of a nightclub (and the unit) for "Pogo-ing."

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     180 Fusion                10.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                  104                     6.50                     
    Type:                               Vehicular Stealth                                       

                                              Armor                                             
                                              Value                                             
    Front:                                      24                                              
    R/L Side:                                   20                                              
    Rear:                                       20                                              
    Turret:                                     20                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Vehicular Grenade Launcher                                    Front                0.50         
3 LRM 15s                                                    Turret                21.00        
Combat Vehicle Escape Pod                                     Rear                 4.00         
CASE                                                          Body                 0.50         
Guardian ECM Suite                                            Body                 1.50         
LRM 15 (Ammo 32)                                              Body                 4.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: CV,  SZ: 3,  TMM: 1,  MV: 6"t
Damage: (S) 2 / (M) 3 / (L) 3
Armor (A): 3,  Structure (S): 3
Specials: CASE, ECM, ES, IF3, LRM1/3/3, SRCH, STL, TUR(2/3/3, IF3, LRM1/3/3)