Recently Approved or Updated Submissions
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Cicada JJF Daggers BattleMechs 05-Aug-2026 15:49
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State Standard MilitiaMech SSMM-55I RagingBarBearian IndustrialMechs 05-Aug-2026 10:35
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State Heavy Mech Standard-65 RagingBarBearian IndustrialMechs 05-Aug-2026 04:58
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Gladiator GLD-7MH Ruger BattleMechs 04-Aug-2026 23:09
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Final State Combat Mech NepoBaby Standard-55N RagingBarBearian IndustrialMechs 04-Aug-2026 21:57
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Ghost Crab 3.0 (Mighty Pincher) ialterton BattleMechs 04-Aug-2026 21:28
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Rever Lord -3Z RaRaRedSun BattleMechs 04-Aug-2026 19:51
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UNIT ZERO Carlyle Forces 04-Aug-2026 18:49
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M.A.G.I.- Carp Alexandetron01 Combat Vehicles 04-Aug-2026 17:57
Shadow Hawk SHD-2RF clifpaul2 BattleMechs 04-Aug-2026 17:42
Merc Wolfhound Julia WLF-2 Julia Dantethered BattleMechs 04-Aug-2026 17:39
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[28-May-2024 21:04]   ProtoMech Technical Readout
3-Ton Ultra-Light Scythe Proto-Mech
                 ProtoMech Technical Readout

Name/Model:         3-Ton Ultra-Light Scythe Proto-Mech
Designer:           Marksman
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            3
Configuration:      Biped ProtoMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         632,317 C-Bills
Battle Value:       78

Chassis:              ProtoMech
Power Plant:          15 ProtoMech Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    300                    
Engine:                                15 ProtoMech Fusion               375                    
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   16                       800                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              3       
    Torso:                              3              4       
    Main Gun:                           -              -       
    R/L Arm:                            1              3       
    Legs:                               2              3       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Machine Gun                                               RA               250                          
Machine Gun (Ammo 52)                                     RA               260                          
Machine Gun                                               LA               250                          
Machine Gun (Ammo 53)                                     LA               265                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 4
TP: PM,  SZ: 1,  TMM: 1,  MV: 6"
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: