Recently Approved or Updated Submissions
 EntryMemberTypeDate
APC.10 Alexandetron01 Combat Vehicles 28-Jul-2026 15:15
Partisan II LightAC,+MG.72% Alexandetron01 Combat Vehicles 28-Jul-2026 14:59
Impounder SalvageMech P8BL IndustrialMechs 28-Jul-2026 14:48
Javalin M1B Retry_Username_Here BattleMechs 28-Jul-2026 14:17
Stalker STK-9M “Swamp Monster” RllyGudGuy BattleMechs 28-Jul-2026 13:44
Holder HDR-1S user3025 BattleMechs 28-Jul-2026 13:41
Platypus 2 Ninja112234 BattleMechs 28-Jul-2026 12:47
Platypus Ninja112234 BattleMechs 28-Jul-2026 12:44
Untitled Ninja112234 BattleMechs 28-Jul-2026 12:36
Black Knight BL-XX-KNT "Death Watch" Retry_Username_Here BattleMechs 28-Jul-2026 12:01
Dragon Fire DGR-8SWFT Retry_Username_Here BattleMechs 28-Jul-2026 11:40
Charger (CRG-8-A3) RAMpageVII BattleMechs 28-Jul-2026 11:32
Mad Cat (Timber Wolf) "Baseline" Peri BattleMechs 28-Jul-2026 11:28
Screamer LAM (Boarding LAM) SCR-3A-LAM DragonKnightRyu BattleMechs 28-Jul-2026 11:26
Venator M-1 ("Longbow") Retry_Username_Here BattleMechs 28-Jul-2026 11:21
Commando RISC Qwerty Ruker BattleMechs 28-Jul-2026 11:14
Untitled Ruker BattleMechs 28-Jul-2026 11:12
Mad Cat (Timber Wolf) "Rabbit" Peri BattleMechs 28-Jul-2026 11:10
Stalker STK-3F SRM Beast WiFraJamAc BattleMechs 28-Jul-2026 10:42
Screamer LAM SCR-2A-LAM DragonKnightRyu BattleMechs 28-Jul-2026 09:53
Holder HDR-1 user3025 BattleMechs 28-Jul-2026 07:16
Thunderbolt C (Master) TDR-II-C AD BattleMechs 28-Jul-2026 06:45
Thunderbolt C (Slave) TDR-II-C AD BattleMechs 28-Jul-2026 06:45
(Regulan Siege) Thunderbolt TDR-5Sb AD BattleMechs 28-Jul-2026 05:06
Shadow Hawk SHD-5Sb ALIS BattleMechs 28-Jul-2026 04:22
Dervish (Gandiva) DV-6JR Daggers BattleMechs 28-Jul-2026 03:17
Wolfhound ('Snow Fox') WLF-SM2 Serf BattleMechs 28-Jul-2026 02:08
Wolfhound ('Vulpine') WLF-SM1 Serf BattleMechs 28-Jul-2026 02:06
Wolfhound WLF-SM1 Serf BattleMechs 28-Jul-2026 02:01
Walk3 CptnLunch BattleMechs 28-Jul-2026 01:35
Jump4-PewPew CptnLunch BattleMechs 28-Jul-2026 01:25
Jump5 CptnLunch BattleMechs 28-Jul-2026 00:49
Jump5xl CptnLunch BattleMechs 28-Jul-2026 00:37
Jump7 CptnLunch BattleMechs 28-Jul-2026 00:23
Spirit III Mid, Frag.43% Alexandetron01 Combat Vehicles 27-Jul-2026 23:28
Thunder Merlin Lauper MLN-Lauper Dantethered BattleMechs 27-Jul-2026 22:54
Hetzer Wheeled Assault Gun LSCA user3025 Combat Vehicles 27-Jul-2026 21:12
Untitled S5-747 BattleMechs 27-Jul-2026 21:00
Hetzer Wheeled Assault Gun LSC user3025 Combat Vehicles 27-Jul-2026 20:38
Hetzer Wheeled Assault Gun LS user3025 Combat Vehicles 27-Jul-2026 20:25
Hetzer Wheeled Assault Gun (AC10)M user3025 Combat Vehicles 27-Jul-2026 20:21
Wraith IIC RaRaRedSun BattleMechs 27-Jul-2026 20:02
Minnow [BASE] RaRaRedSun BattleMechs 27-Jul-2026 19:56
Highlander HGN-i732C user3025 BattleMechs 27-Jul-2026 18:32
Quickdraw QKD-4 CLH Nyrond24 BattleMechs 27-Jul-2026 18:20
Highlander HGN-i732 user3025 BattleMechs 27-Jul-2026 18:13
Mickie MCK-1 (Industrial Trooper) rangerwickett IndustrialMechs 27-Jul-2026 17:52
Mickie MCK-1 rangerwickett IndustrialMechs 27-Jul-2026 17:50
Flea (Gunnar) FLE-20 sparrow14 BattleMechs 27-Jul-2026 17:46
Marsh MBT MSH-2 user3025 Combat Vehicles 27-Jul-2026 17:44
 
[25-Jun-2026 12:10]   Announcements
Upgraded Hosting Plan and Patch 2.26.16:
As some of you may or may not have experienced over the last month or so, there have been occasional issues where the site will be unavailable for a period of time. This was mostly due to some poor database memory settings which led to the database using far more memory than it should have, causing the overall server usage to spike at close to 100%. This naturally led to all sorts of crappy things. After reviewing I realized I was on an older plan and decided to upgrade to a newer plan which gives me twice the allotted memory. After 24 hours the server seems steady and all the errors I was getting have not resurfaced. I'll keep an eye on it, but that should hopefully resolve issues. As an added bonus, the allotted disk space was doubled along with an increase in CPUs. So, things do seem slightly nimbler, or at least to me.

In addition, I just rolled out patch 2.26.16. There is nothing earth shattering, but I started to make some tweaks to force management with an eye to add additional features, as well as tweaking how some are done so they are easier to maintain. Here's what is included with this last update.

Fixes
  • Fixed an issue where the processing dialog was not displayed when filtering within the Add Units screen when looking to add a unit to a force.

Changes
  • Added the ability to select which network a C3 is part of when modifying unit details. A new option for 'C3 Network' is now available on the Unit tab when modifying the details for a specific unit. The default network for existing units in a force have been defaulted to 'A', but users can change them from A through G. The BattleValue for C3 within a force will now account for which network the C3 is in. So if your force has 4 units in B and 4 units in A, the proper BV will be added to those units only within the same network.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[14-Oct-2024 20:49]   IndustrialMech Technical Readout
Crosscut ED-X6M-G LoggerMech GUNMOD
                 IndustrialMech Technical Readout

Name/Model:         Crosscut ED-X6M-G LoggerMech GUNMOD
Designer:           CopperCrow
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3074
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,265,275 C-Bills
Battle Value:       390

Chassis:              Eden Quad Multi-Flex Industrial
Power Plant:          90 Fuel Cell
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Industrial
Armament:             
    2 Light AC/5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Doering Hi-Def MK II
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 6.00                     
Engine:                                    90 Fuel Cell                4.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      10              9       
    Center Torso (rear):                               3       
    R/L Torso:                          7              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              6       
    R/L Leg:                            7              8       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light AC/5 (Ammo 10) [Armor-Piercing]                     CT                1          1.00             
Light AC/5 (Ammo 10) [Precision]                          CT                1          1.00             
Light AC/5                                                RA                2          5.00             
Light AC/5                                                LA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: IM,  SZ: 1,  TMM: 1,  MV: 6"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: AC1/1/-, AFC, FC