Recently Approved or Updated Submissions
 EntryMemberTypeDate
Mastermind Thunder BattleMechs 05-Mar-2026 03:45
Griffin (Bouchard) OIL-2t Shoresy BattleMechs 05-Mar-2026 01:15
Griffin (MRM) OIL-01 Shoresy BattleMechs 05-Mar-2026 01:08
King Crab KGC-2040 Krulla_Chief BattleMechs 05-Mar-2026 00:41
Hippity Hoppity MechMike BattleMechs 05-Mar-2026 00:25
Götterdämmerung (Dach) OIL-34 Shoresy BattleMechs 04-Mar-2026 23:33
Aithon Assault Transport Catalyst Game Labs Combat Vehicles 04-Mar-2026 22:33
Vidar Heavy Defense Tank Catalyst Game Labs Combat Vehicles 04-Mar-2026 22:29
Nuberu Anti-Aircraft Tank Catalyst Game Labs Combat Vehicles 04-Mar-2026 22:24
Nightstar NSR-10R Ajax 013 BattleMechs 04-Mar-2026 22:20
Regent ("Hammerblow") DK Krulla_Chief BattleMechs 04-Mar-2026 21:12
Kodiak 7-DK Krulla_Chief BattleMechs 04-Mar-2026 20:38
Ostroc OSR-6DK Krulla_Chief BattleMechs 04-Mar-2026 20:03
Vulture (Mad Dog) WDR Andy033113 BattleMechs 04-Mar-2026 19:25
War Mantis (War Mantis) Axorl BattleMechs 04-Mar-2026 18:34
Hunchback LAM HBK-XXJ indigointopia BattleMechs 04-Mar-2026 16:14
Phoenix Hawk LAM Mk I PHX-XJ5 indigointopia BattleMechs 04-Mar-2026 16:11
Dragon Fire DGR-7FC Beaubot BattleMechs 04-Mar-2026 16:07
A monstrosity of a Linebacker Infantry man Breadnaught BattleMechs 04-Mar-2026 15:44
Daikyu (Yoko Littner) DAI-0Y AD BattleMechs 04-Mar-2026 14:56
Catapult CPLT-C7 Quinn Roberts BattleMechs 04-Mar-2026 14:48
Flashman FLS-9S Quinn Roberts BattleMechs 04-Mar-2026 14:33
WarHammer (Hizuru Minakata) WHM-8H AD BattleMechs 04-Mar-2026 14:30
Battleaxe BKX-9K Torabayashi BattleMechs 04-Mar-2026 14:28
Icarus II ICR-SM Serf BattleMechs 04-Mar-2026 14:18
Firestarter (Hyman) OIL-18g Shoresy BattleMechs 04-Mar-2026 13:02
Falconer (Bouchard) OIL-2s Shoresy BattleMechs 04-Mar-2026 12:52
Fafnir (Forsberg) FLY-21 Shoresy BattleMechs 04-Mar-2026 12:48
Vindicator (Vyzov) VND-1P Vox BattleMechs 04-Mar-2026 11:19
Serp Battleline mech (Sickle) SHM-86P [Linebreaker variant] ApostleZyraja BattleMechs 04-Mar-2026 10:46
Serp Battleline mech (Sickle) SHM-86G [Missile bombardment variant] ApostleZyraja BattleMechs 04-Mar-2026 10:43
Serp Battleline mech (Sickle) SHM-86A [Field artilery variant] ApostleZyraja BattleMechs 04-Mar-2026 10:37
Serp Battleline mech (Sickle) SHM-86 [BASE] ApostleZyraja BattleMechs 04-Mar-2026 10:23
Kuvalda Siege Mech (Sledgehammer) SHM-84-4 ApostleZyraja BattleMechs 04-Mar-2026 10:16
Flashman FLS-9 Quinn Roberts BattleMechs 04-Mar-2026 09:49
C Grand Dragon DRG-7K AD BattleMechs 04-Mar-2026 08:45
Vision Quest X VQ-1NC AD BattleMechs 04-Mar-2026 08:27
Klevets Mobile weapon platform SAU-7K [Omni-interceptor variant] ApostleZyraja Combat Vehicles 04-Mar-2026 07:44
Land-Blazer Armor Destroyer M132 ApostleZyraja Combat Vehicles 04-Mar-2026 07:17
Dicesnake Hover Multigun Platform HMP-32FS ApostleZyraja Combat Vehicles 04-Mar-2026 06:54
Dicesnake Hover Multigun Platform HMP-32MC ApostleZyraja Combat Vehicles 04-Mar-2026 04:27
Dicesnake Hover Multigun Platform HMP-32HK ApostleZyraja Combat Vehicles 04-Mar-2026 04:22
Dashcat DC1-B Christian Kell BattleMechs 04-Mar-2026 02:47
Star Adder (Blood Asp) HG NeonOne BattleMechs 03-Mar-2026 23:01
Assassin ASN-GRIM2 LiamGrim BattleMechs 03-Mar-2026 22:26
Orion ON2-Mm Quinn Roberts BattleMechs 03-Mar-2026 22:10
Assassin ASN-GRIM LiamGrim BattleMechs 03-Mar-2026 21:59
Helios Alpha HLA-1A indigointopia BattleMechs 03-Mar-2026 21:45
Great Turtle (Adamantine) GTR-AdA Karl43 BattleMechs 03-Mar-2026 21:39
Night Wolf 2 NeonOne BattleMechs 03-Mar-2026 21:12
 
[04-Mar-2026 19:58]   Announcements
Patch 2.26.6 Applied:
Another day, another update. I continue to make some backend changes with each release. Small steps, but all in the name of performance and scalability. Details of what's included are as follows:

Changes
  • Modified how data related to manufacturers, factories, and location-specific structure information (i.e., when you have Hybrid structure selected) is stored in the database for more efficient storage and retrieval.
  • Heat efficiency calculations (Short/Medium as well as Long) are now fully broken out on the Alpha Strike tab. This makes the exact math done more visible to easily identify all sources of dissipation and output.
  • Added a method to "Cancel" the processing dialog. There could be times when the dialog hangs when saving a design or performing another action. While this usually means something went wrong, the Cancel button now offers a way to close the dialog without having to refresh the browser window.
  • Vehicular DropChutes (Standard, Camouflage, and Stealth) have been implemented and are available for use on all unit types. This includes the zer-crit, zero-weight version as well as the Reusable one, which requires crits and weight in the unit.
  • Update descriptions, game rules, and stats for all Heat Sink types as well as all Enhanced LRT weapons (including OS and I-OS).

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[25-Jan-2022 21:51]   ProtoMech Technical Readout
Satyr 3
                 ProtoMech Technical Readout

Name/Model:         Satyr 3
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3060 Unabridged
Technology:         Clan
Technology Rating:  F
Tonnage:            4
Role:               Striker
Configuration:      Biped ProtoMech
Era/Year:           Civil War / 3065
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         692,978 C-Bills
Battle Value:       160

Chassis:              ProtoMech
Power Plant:          45 ProtoMech Fusion
Cruising Speed:       75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            ProtoMech
    Jump Capacity:    150 meters
Armor:                ProtoMech
Armament:             
    1 Streak SRM 2
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    400                    
Engine:                                45 ProtoMech Fusion              1,000                   
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 5                        250                    
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   13                       650                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              2       
    Torso:                              4              5       
    Main Gun:                           -              -       
    R/L Arm:                            1              1       
    Legs:                               3              4       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Streak SRM 2                                              T               1,000                         
Streak SRM 2 (Ammo 10)                                    T                200                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 7
TP: PM,  SZ: 1,  TMM: 3,  MV: 14"/10"j
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 0,  Structure (S): 1
Specials: JMPW1