Recently Approved or Updated Submissions
 EntryMemberTypeDate
Nucleus Kirbanzo BattleMechs 21-May-2026 13:48
dcms-light-lancers GoldenGoblin Forces 21-May-2026 13:33
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Rugged -1 Dasher BattleMechs 21-May-2026 12:58
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clan-tech-lances GoldenGoblin Forces 21-May-2026 12:07
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Awesome IIK Rook BattleMechs 21-May-2026 08:05
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Marauder IIK Rook BattleMechs 21-May-2026 07:44
Peregrine (Horned Owl) Z Psiop Bear BattleMechs 21-May-2026 06:18
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Hellion Z Psiop Bear BattleMechs 21-May-2026 05:09
Fire Falcon Z Psiop Bear BattleMechs 21-May-2026 02:47
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Ostcout WB James005 BattleMechs 21-May-2026 02:32
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Hurricane HRE-Ts9 Electric BattleMechs 20-May-2026 22:13
Catapult CPLT-C5A (Sniper) Anonymous ONI agent BattleMechs 20-May-2026 21:02
Hellspawn HSN-10D DonutsOnMars BattleMechs 20-May-2026 20:33
light-lance-battlers GoldenGoblin Forces 20-May-2026 19:36
Fire Imp MWBookwyrm BattleMechs 20-May-2026 19:00
Leo MS-001OZ Speaker Wiggin BattleMechs 20-May-2026 18:09
Wolverine III (Wild Child) WVR-3-5D sgtkharon BattleMechs 20-May-2026 17:15
Boiler BLR-2e Electric BattleMechs 20-May-2026 17:14
Thunderbolt II (Baba Yaga) TDR-2-5D sgtkharon BattleMechs 20-May-2026 17:04
Hunchback HNG-T2 Electric BattleMechs 20-May-2026 16:32
Ymir BWP-4T rangerwickett BattleMechs 20-May-2026 15:35
Ymir Taurian Standard CReller BattleMechs 20-May-2026 15:09
Ebony Ghost E indigointopia BattleMechs 20-May-2026 15:02
Untitled2 trrebi981 BattleMechs 20-May-2026 14:50
Jackrabbit Dishonored OpFor trrebi981 BattleMechs 20-May-2026 14:41
Custom 50 ton, Mini Charger Medium Lasers, Weight Saver trrebi981 BattleMechs 20-May-2026 13:48
Panther PNT-9R C clifpaul2 BattleMechs 20-May-2026 13:21
Pillager "Diva" PLG-3DVV Baitball BattleMechs 20-May-2026 13:21
Awesome "Diva's Dragoons" ("Fukushu") AWS-8QDVV Baitball BattleMechs 20-May-2026 13:09
Yonder YDR-4g887 Electric BattleMechs 20-May-2026 13:08
Awesome "Diva's Dragoons" ("Fukushu") AWS-8QDV Baitball BattleMechs 20-May-2026 13:01
(Production C) Brigand C LDT-XC Expired BattleMechs 20-May-2026 12:31
 
[17-May-2026 19:28]   Announcements
Patch 2.26.13 Applied:
Pushed this out a couple days ago and never got around to posting the announcement. So a couple days but, but details of what's included are as follows:

Fixes
  • Fixed an issue where the unit designer nor the unit listings were not functioning.

Changes
  • Changed how semi-private units can be viewed to allow for a greater amount of privacy. Previously anyone could view a semi-private unit if they guessed the unit id, which is not overly private and defeated the original intent of that option. Semi-private units now have a token associated with them that will be part of the URL. Members who created the design will be able to view the design with the token and can then copy that URL.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Feb-2025 03:31]   BattleMech Technical Readout
Thunderbolt Custom (Red Rider) 5Sc
                 BattleMech Technical Readout

Name/Model:         Thunderbolt Custom (Red Rider) 5Sc
Designer:           Spatulaodoom
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         5,849,360 C-Bills
Battle Value:       1,673

Chassis:              Standard
Power Plant:          260 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser (C)
    1 LRM 15 (C)
    3 Medium Lasers
    2 SRM 4s
    2 Machine Guns (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A custom one off upgrade of an ancient Succession Wars Era Thunderbolt by a mercenary who
    got his hands on a few pieces of clan tech Weaponry. The weight savings of the clan weaponry
    and a switch to double heat sinks has allowed him to upgrade the weaponry slightly, solve
    the Thunderbolt's overheating issues, and also add Case to the right torso ammunition bins

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LRM 15 (C)                                                RT                2          3.50             
LRM 15 (Ammo 16) (C)                                      RT                2          2.00             
2 SRM 4s                                                  RT                2          4.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
3 Medium Lasers                                           LT                3          3.00             
ER Large Laser (C)                                        RA                1          4.00             
2 Machine Guns (C)                                        LA                2          0.50             
Machine Gun (Ammo 100) (C)                                LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: CASE, IF1, SRM1/1