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[14-Jun-2026 20:24]   Announcements
Patches 2.26.14 and 2.26.15 Applied:
Pushed out a couple of updates over the past few days. As usual they contain various back-end bug fixes (2.26.15 was entirely back-end stuff), but also contained a few other minor updates. Updates are as follows:

Fixes
  • Fixed an issue where the new token parameter used for semi-private units was not present on various links or was present when it didn't need to be on others.

Changes
  • Automatically distributing fixed equipment, undistributing all equipment, and compacting criticals (for applicable units) is now available for all unit types.
  • Replaced images used for pips on BattleMechs and IndustrialMechs with drawn circles. This makes the circles crisper when viewing and printing.
  • Implemented errata for trailer hitches on Combat Vehicles where they no longer require take up available slots. If added, you will still need to place them in the front or rear, but it won't impact your available slots remaining.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Jul-2025 15:00]   BattleMech Technical Readout
Warlock (Kitsune) I
                 BattleMech Technical Readout

Name/Model:         Warlock (Kitsune) I
Designer:           Niklas_Punk_Grahn
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Quad OmniMech
Era/Year:           Jihad / 3071
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         13,467,188 C-Bills
Battle Value:       1,596

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 Ultra AC/5
    2 ER Medium Lasers
    1 SRM 6
    2 Heavy Flamers
    1 Heavy Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             17       
    Center Torso (rear):                               4       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  3       
    R/L Front Leg:                     12             15       
    R/L Rear Leg:                      12             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Heavy Small Laser                                         H                 1          0.50             
2 ER Medium Lasers                                      CT (R)              2          2.00             
Heavy Flamer                                              RT                1          1.50             
Heavy Flamer (Ammo 10)                                    RT                1          1.00             
MASC                                                      RT                2          2.00             
Ultra AC/5                                                RT                3          7.00             
Ultra AC/5 (Ammo 20)                                      RT                1          1.00             
ECM Suite                                                 LT                1          1.00             
Heavy Flamer                                              LT                1          1.50             
Heavy Flamer (Ammo 10)                                    LT                1          1.00             
SRM 6                                                     LT                1          1.50             
SRM 6 (Ammo 30) [Inferno]                                 LT                2          2.00             
Jump Jet                                                 RFL                1          0.50             
Jump Jet                                                 LFL                1          0.50             
Jump Jet                                                 RRL                1          0.50             
Jump Jet                                                 LRL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"/8"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: CASE, ECM, HT1/-/-, JMPW2, OMNI, REAR1/1/-