Recently Approved or Updated Submissions
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Trebuchet Wisecrack BattleMechs 20-Feb-2026 05:24
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Conquistador BLK-O [BASE] Psiop Bear BattleMechs 20-Feb-2026 03:52
Untitled (Conquistador) BLK-O [BASE] Psiop Bear BattleMechs 20-Feb-2026 03:35
Shekwatar VTF-51 [Loadout D] ApostleZyraja BattleMechs 20-Feb-2026 03:11
Dervish DV-7Z Flying_Lorgar BattleMechs 20-Feb-2026 02:22
Omni-Corvis VB Vagabond BattleMechs 20-Feb-2026 00:54
Jazz (Autobot Special Ops Agent) knave1 BattleMechs 20-Feb-2026 00:51
Griffin GRF-O F RexMcKnight BattleMechs 20-Feb-2026 00:08
Cauldron-Born (Ebon Jaguar) SSRM lukejax BattleMechs 19-Feb-2026 23:55
Cavalry Attack Helicopter (Jump Infantry+RL) Farmanimalofwar Combat Vehicles 19-Feb-2026 23:04
Jazz (Autobot Special Operations / Saboteur) knave1 BattleMechs 19-Feb-2026 22:52
Tiger Moth TGM-I-01 MWBookwyrm BattleMechs 19-Feb-2026 22:40
Spinehog SPH-1G Eddie BattleMechs 19-Feb-2026 21:34
10000 voilet avenger "JPs" vetsion wingmaker Forces 19-Feb-2026 20:36
Banshee BNC-5C NeonOne BattleMechs 19-Feb-2026 20:28
Untitled cole1114 BattleMechs 19-Feb-2026 20:26
Hunchback (Twinback) HBK-1R Vox BattleMechs 19-Feb-2026 19:40
Mercury MCY-106 Krulla_Chief BattleMechs 19-Feb-2026 18:45
Viking IIC BROZ !Broz! BattleMechs 19-Feb-2026 18:45
Shekwatar VTF-51 [Loadout C] ApostleZyraja BattleMechs 19-Feb-2026 18:28
Shekwatar VTF-51 [Loadout B] ApostleZyraja BattleMechs 19-Feb-2026 18:12
Avatar ("Copacabana") AV1-COPE Krulla_Chief BattleMechs 19-Feb-2026 16:31
Wyvern ('Ghoul') WVE-SM Serf BattleMechs 19-Feb-2026 15:33
Hunchback ([Twinback]) HBK-1R Vox BattleMechs 19-Feb-2026 14:50
Galleon [IFV] Vox Combat Vehicles 19-Feb-2026 14:46
Demolisher [Helios] Vox Combat Vehicles 19-Feb-2026 14:44
Shekwatar VTF-51 [Loadout A] ApostleZyraja BattleMechs 19-Feb-2026 14:33
Tenshi ("Lanaru") TN-10-0L Krulla_Chief BattleMechs 19-Feb-2026 13:44
Shekwatar VTF-51 [BASE] ApostleZyraja BattleMechs 19-Feb-2026 13:16
Highlander HGN-MV (Lone Star) Electric BattleMechs 19-Feb-2026 10:25
SHIRO SO-1XL Dasher BattleMechs 19-Feb-2026 09:51
Grasshopper GHR-GV (Texas Hammer) Electric BattleMechs 19-Feb-2026 09:49
Prototype gaurdian31 BattleMechs 19-Feb-2026 08:29
Forge FOR-G3 Flat_beans BattleMechs 19-Feb-2026 08:18
Domitar VTF-45 [Loadout C] ApostleZyraja BattleMechs 19-Feb-2026 05:59
Heavygun RGM-109A AMPGP03D BattleMechs 19-Feb-2026 05:55
Domitar VTF-45 [Loadout B] ApostleZyraja BattleMechs 19-Feb-2026 05:46
Domitar VTF-45 [Loadout A] ApostleZyraja BattleMechs 19-Feb-2026 05:37
Domitar VTF-45 [BASE] ApostleZyraja BattleMechs 19-Feb-2026 05:19
Scorpion Escort bipedal tank BPT-45E [Eclipsis loadout] ApostleZyraja BattleMechs 19-Feb-2026 03:04
Griffin GRF-O E RexMcKnight BattleMechs 19-Feb-2026 00:03
Griffin GRF-O D RexMcKnight BattleMechs 19-Feb-2026 00:03
Griffin GRF-O C RexMcKnight BattleMechs 18-Feb-2026 23:56
Griffin GRF-O B RexMcKnight BattleMechs 18-Feb-2026 23:51
Griffin GRF-O A RexMcKnight BattleMechs 18-Feb-2026 23:48
Griffin GRF-O Prime RexMcKnight BattleMechs 18-Feb-2026 23:46
Peacekeeper PKP-S9 indigointopia BattleMechs 18-Feb-2026 23:18
 
[16-Feb-2026 13:51]   Announcements
Patch 2.26.5 Applied:
A minor update, but changes something I had done, let's just say, "wonky". Details of what's included are as follows:

Fixes
  • Fixed an issue where the "Maximize armor on tonnage change" setting was not being updated based on the desired selection.

Changes
  • Added the Smart Robotic Control System (supported on BM, CV, and IM unit types) and Smart Robotic Control System (Improved) (supported on BM and CV unit types) for use on new or updated designs. This equipment replaces the Robotic and Robotic (Prototype) cockpits that were present previously. Any design that had been using the Robotic cockpit was updated to now utilize the Smart Robotic Control System.
  • Implemented the concept of zero-critical equipment for BattleMechs and IndustrialMechs (was already done for CV and PM unit types). This moves things like the Full-Head Ejection System and the RISC Heat Sink Override into a new structure that is standard and better supports equipment that may be added in the future.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[05-Feb-2024 01:22]   Combat Vehicle Technical Readout
Armored Tank Anti-Aircraft "Swatter" ATAA-1-S2
                 Combat Vehicle Technical Readout

Name/Model:         Armored Tank Anti-Aircraft "Swatter" ATAA-1-S2
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3068
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,647,450 C-Bills
Battle Value:       463

Movement Type:        Wheeled
Power Plant:          GM Turbodiesel 260 Internal Combustion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Star Slab/3 with CASE
Armament:             
    4 Mydron Snipehunter Light AC/2s
Manufacturer:         Bowie Industries
    Primary Factory:  Unknown
Communications:       CeresCom Model 8
Targeting & Tracking: Cat's Eyes 7 with Advanced Targeting Computer

================================================================================================
Overview:
    With the recent revival of what was assumed to be antiquated aircraft designs like the Lyran
    Stuka dive bomber, conventional force crews have been taking ever-increasing losses due to
    the increased use of these conventional fighter craft.  Force commanders were forced to task
    more expensive aerofighters to fly CAP or to assign mech lances to escort armored companies.
    
    In response to this crisis, the Department of the Quartermaster of the AFFS announced the
    Armored Tank Anti-Aircraft (ATAA) program to develop a combat support vehicle specialized in
    anti-air escort.  The resulting chassis and trio of variants was designed for one sole
    purpose, to provide tank columns with air suppression.

Capabilities:
    The ATAA program?s requirements consisted of three primary variables: aircraft detection,
    anti-air firepower, and mass producibility.  Bowie Industries managed to meet these program
    requirements by developing three vehicles all built on the same common chassis and engine.
    Though, lightly armored compared to MBT's the ATAA has enough protection to prevent easy
    destruction from a single strafing run.
    
    Designed around a four-vehicle lance, the ATAA is meant to be deployed as a complete support
    unit unless a vehicle is destroyed in combat.  Deployment doctrine places the ATAA on the
    inside of the outer edges of an armored force where it can quickly respond to enemy air
    assets while still being supplied cover from enemy ground fire.
    
    The major component of the ATAA?s success is that every lance is tied together via a C3
    computer allowing for the quick relay of firing data to their fellow units.  Functionally,
    no enemy air asset is farther than the closest member of the lance.  Resulting in anywhere
    from four to twelve units firing their guns at any incoming hostile aircraft.

Variants:
    In 3068, the ATAA received a refit due to the production of new equipment.  The 1-S2, as it
    has been labeled, replaces the twin turret mounted Mydron Model RD 30 mm rotary autocannons
    with quad Mydron Snipehunter 30mm light autocannons supplied by at least a ton of flak
    rounds; in addition to the standard 4-ton targeting computer and C3 system, the 1-S2 also
    mounts an enhanced visual surveillance system capable of visually detecting targets 18 km
    away and a high-intensity spot light for night time illumination.  While ideally the ATAA
    should never have to engage in a ground engagement, reality has seen many ATAA forced into
    ground combat and destroyed by ground forces; as such, the 1-S2 also mounts two additional
    bins of ammunition to allow the use of HEAP and AP rounds.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                              260 Internal Combustion          27.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     3.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      16                                              
    R/L Side:                                   16                                              
    Rear:                                       16                                              
    Turret:                                     16                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
4 Light AC/2s                                                Turret                16.00        
Recon Camera                                                 Turret                0.50         
Searchlight, Mounted                                         Turret                0.50         
C3 Slave                                                      Body                 1.00         
CASE                                                          Body                 0.50         
Light AC/2 (Ammo 22) [Armor-Piercing]                         Body                 1.00         
Light AC/2 (Ammo 45)                                          Body                 1.00         
Light AC/2 (Ammo 45) [Flak]                                   Body                 1.00         
Targeting Computer                                            Body                 4.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 19
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"w
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 3,  Structure (S): 4
Specials: C3S, CASE, EE, MHQ1, RCN, SRCH, TUR(1/1/1)